Venomfang Medusa
Trait -
Unevolved
3
3
Fanfare: Summon a Serpent.
At the start of your turn, if at least 2 allied Serpents are in play, 2 Serpents combine to become a Medusiana.
Evolved
5
5
Evolve: Summon a Serpent.
At the start of your turn, if at least 2 allied Serpents are in play, 2 Serpents combine to become a Medusiana.
Vania, Nightshade Vampire
Trait -
Unevolved
3
5
If you have at least 4 play points, and Vengeance is active for you, Choose: Play this card as a Kind Queen Vania or Blood Queen Vania.
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Fanfare: Deal 2 damage to both leaders. Then summon a Forest Bat.
Evolved
5
7
Diabolus Agito
Trait -
Unevolved
4
2
Rush.
Fanfare: Gain +0/+X. X equals the number of times that your leader has been damaged during your turn this match.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)
Evolved
6
4
(Same as the unevolved form, excluding Fanfare.)
Laura, Enraged Commander
Trait -
Unevolved
3
3
Fanfare: If Vengeance is active for you, give a Bloodcraft follower in your hand Storm. If this is your tenth turn or later and Vengeance is active for you, give all Bloodcraft followers in your hand Storm instead.
Evolved
5
5
Storm.
Aragavy the Berserker
Trait -
Unevolved
4
3
Fanfare: If Wrath is active for you, gain the ability to evolve for 0 evolution points.
At the start of your opponent's turn, if your leader took damage during your previous turn, restore 3 defense to your leader.
Evolved
6
5
Evolve: Deal 1 damage to your leader and then 4 damage to an enemy follower. If you have at least 4 play points, instead of dealing 4 damage to an enemy follower, gain Storm and deal 8 damage to all other followers.
At the start of your opponent's turn, if your leader took damage during your previous turn, restore 3 defense to your leader.
Neun, Daybreak Vampire
Trait Machina
Unevolved
4
4
Ward.
Fanfare: If any other allied Machina followers are in play, destroy 1 and evolve this follower.
Evolved
4
4
Ward.
At the end of your turn, summon 2 Assembly Droids. Then, if at least 10 allied Machina followers have been destroyed this match, give all other allied Machina followers +2/+2 and Ward.
Darhold, Abyssal Contract
Trait -
Unevolved
4
3
Fanfare: If Wrath is active for you, destroy an enemy follower, then deal 3 damage to the enemy leader.
Evolved
6
5
Evolve: Deal 3 damage to your leader. Summon a Dire Bond.
Shemyaza
Trait -
Unevolved
4
4
Fanfare: Give your leader the following effect - At the start of your turn, draw 3 cards. (This effect is not stackable and lasts for the rest of the match.)
Last Words: Give your leader the following effect - At the end of your turn, discard your hand. (This effect is not stackable and lasts for the rest of the match.)
Evolved
4
4
Evolve: Destroy all other followers.
Last Words: Give your leader the following effect - At the end of your turn, discard your hand. (This effect is not stackable and lasts for the rest of the match.)
Laura, Crimson Strife
Trait -
Unevolved
3
3
At the end of your turn, if this card is in your hand and Avarice is active for you, gain 1 of the following effects in order.
1. Drain.
2. Storm.
3. Fanfare: Evolve this follower.
Evolved
4
4
Strike: Deal 2 damage to all enemy followers. If Vengeance is active for you, deal 4 damage instead.
Laura, Crimson Strife
Trait -
Unevolved
3
3
At the end of your turn, if this card is in your hand and Avarice is active for you, gain 1 of the following effects in order.
1. Drain.
2. Storm.
3. Fanfare: Evolve this follower.
Evolved
4
4
Strike: Deal 2 damage to all enemy followers. If Vengeance is active for you, deal 4 damage instead.
Paracelise, Demon of Greed
Trait Festive
Unevolved
3
3
If this card is discarded from your hand, put 2 Paracelise, Demon of Greeds into your deck.
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Invocation: At the start of your turn, if you have 0 cards in your hand, invoke this card.
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When this follower comes into play, deal 2 damage to the enemy leader, restore 2 defense to your leader, and draw a card.
Evolved
5
5
Evolve: Discard 3 random cards from your hand. Deal 5 damage to an enemy follower.
Garodeth, Insurgent Convict
Trait Condemned
Unevolved
4
4
Fanfare: Deal 1 damage to your leader. Deal 3 damage to an enemy.
During your turn, whenever your leader takes damage, if it's the fourth time or later this turn, evolve this follower.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Evolved
8
8
Storm.