Jeanne, Despair's Maiden
Trait -
Unevolved
3
3
Fanfare: Deal 2 damage to all allies and enemies.
Enhance (7): Evolve this follower and deal 5 damage instead.
Evolved
3
7
Last Words: Restore 3 defense to your leader.
Abdiel
Trait -
Unevolved
3
3
Ward.
Fanfare: Enhance (6) - Give your leader the following effect: Once on each of your turns, when you play a Havencraft follower, recover 1 evolution point. (This effect is not stackable and lasts for the rest of the match.)
Evolved
3
3
Ward.
Evolve: Banish an enemy follower or enemy amulet.
Marlone, Peace Advocate
Trait -
Unevolved
2
2
Fanfare: Destroy X random enemy followers. X equals the number of enemy followers in play minus the number of allied followers in play.
Evolved
4
4
Eris, Atoned Priestess
Trait -
Unevolved
2
4
Ward.
Fanfare: Put a Sphere Relic into your hand. Recover 2 play points.
Evolved
4
6
Ward.
Evolve: Give your leader the following effect - At the end of your turn, randomly summon 1 of the following amulets that is not already in play for you.
-Prism Relic
-Cylinder Relic
-Octarelic
(This effect is not stackable and lasts for the rest of the match.)
Holy Saber
Trait -
Unevolved
2
3
Ward.
Fanfare: Enhance (8) - Put a Her Holiness's Decree into your hand. If allied followers have evolved at least 5 times this match, recover 5 play points.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Evolved
7
6
Storm.
Ward.
At the end of your turn, restore 5 defense to your leader and this follower.
Holy Saber
Trait -
Unevolved
2
3
Ward.
Fanfare: Enhance (8) - Put a Her Holiness's Decree into your hand. If allied followers have evolved at least 5 times this match, recover 5 play points.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Evolved
7
6
Storm.
Ward.
At the end of your turn, restore 5 defense to your leader and this follower.
Jeanne, Salvation's Maiden
Trait -
Unevolved
2
3
Ward.
Fanfare: Draw a card.
Enhance (6): Deal 2 damage to all enemy followers. Restore 2 defense to your leader. Gain the ability to evolve for 0 evolution points.
Evolved
4
5
Ward.
Evolve: Deal 2 damage to all enemy followers. Restore 2 defense to your leader.
Jeanne, Despair's Salvation
Trait -
Unevolved
2
3
Ward.
Fanfare: Draw a card.
Enhance (6): Deal 2 damage to all enemy followers. Restore 2 defense to your leader. Gain the ability to evolve for 0 evolution points.
Evolved
4
5
Ward.
Evolve: Deal 2 damage to all enemy followers. Restore 2 defense to your leader.
(This card will be treated as a Jeanne, Salvation's Maiden.)
Holy Serpent's Blessing
Trait -
Countdown (1)
Fanfare: Choose - Summon a White Snake or Holy Serpent's Blessing.
At the end of your turn, deal 1 damage to a random enemy follower and restore 1 defense to your leader. If at least 10 allied amulets have been destroyed this match, deal 3 damage and restore 3 defense instead, and give a random allied follower +2/+2 and the following effect: Can't be targeted by enemy effects.
Malocchio
Trait -
Unevolved
2
2
Whenever Resonance becomes active for you, gain +2/+2.
Strike: Deal 2 damage to all enemies if this follower has at least 10 attack.
Evolved
6
2
(Same as the unevolved form.)
Karula, Arts Master
Trait -
Unevolved
3
3
Fanfare: Enhance (6) - Gain +1/+1 and the ability to evolve for 0 evolution points.
At the end of your turn, if you have at least 1 play point, gain +1/+1. Then, if you have at least 3 play points, destroy a random enemy follower.
Evolved
5
5
Evolve: Recover 3 play points.
At the end of your turn, if you have at least 1 play point, gain +1/+1. Then, if you have at least 3 play points, destroy a random enemy follower.
X. Slaus, Wheel of Fortune
Trait -
Unevolved
2
3
Fanfare: If Resonance is active for you, summon an enemy Wheel of Misfortune and banish this follower.
At the start of your opponent's turn, if Resonance is active for you, gain +1/+1 and destroy a random enemy follower.
Evolved
4
5
(Same as the unevolved form, excluding Fanfare.)