Electric Rhino
Trait Artifact
Unevolved
4
2
During your turn, when this card is added to your hand from your deck, if X is at least 1, subtract X from its cost and reveal it. X equals the number of allied Artifact cards destroyed this match.
Whenever an allied Artifact card is destroyed, subtract 1 from the cost of this card.
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Rush.
Fanfare: Put 3 Mechamagical Rhinos into your deck.
Evolved
6
4
(Same as the unevolved form, excluding Fanfare.)
Durga
Trait -
Unevolved
6
6
Accelerate (0): Destroy an enemy follower.
(Can only Accelerate if you've played at least 4 cards this turn.)
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Storm.
Bane.
Fanfare: Summon 3 White Tigers and evolve them.
Evolved
8
8
(Same as the unevolved form, excluding Fanfare.)
Stalwart Snowman
Trait -
Unevolved
8
8
Accelerate (2): Summon a Wild Snowman.
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Ward.
Fanfare: Transform an enemy follower into a Snowman.
Last Words: Summon 3 Snow Knights.
Evolved
10
10
(Same as the unevolved form, excluding Fanfare.)
Rosy Court Magician
Trait -
Unevolved
2
4
Spellboost: Subtract 1 from the cost of this card.
----------
Ward.
Fanfare: Banish an enemy follower. Restore 3 defense to your leader. Spellboost the cards in your hand.
Can't be targeted by enemy effects.
When you play a card with Spellboost, evolve this follower.
Evolved
4
6
(Same as the unevolved form, excluding Fanfare.)
Fiery Embrace
Trait -
Spellboost: Subtract 1 from the cost of this card.
----------
Destroy an enemy follower.
Fiery Embrace
Trait -
Spellboost: Subtract 1 from the cost of this card.
----------
Destroy an enemy follower.
Tarasque
Trait -
Unevolved
8
1
Invocation: At the start of your turn, if this card is in your deck and has at least 11 defense, invoke the Tarasque with the highest defense in your deck.
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Rush.
Ward.
Fanfare: Gain +0/+7. Deal 7 damage to the enemy leader.
Evolved
10
3
(Same as the unevolved form, excluding Fanfare.)
Electrodrake
Trait -
Unevolved
5
8
Accelerate (1): Deal 3 damage to an enemy follower. If Overflow is active for you, deal 5 damage instead, draw a card, and lose 1 play point orb.
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Storm.
Bane.
Fanfare: Deal 5 damage to an enemy follower.
Evolved
7
10
(Same as the unevolved form, excluding Fanfare.)
Fafnir, Cunning Wyrm
Trait -
Unevolved
8
10
Fanfare: Deal 8 damage to all other followers. Give your leader the following effect: At the end of your turn, deal X damage to a random enemy follower. If no enemy followers are in play, deal X damage to the enemy leader instead. X equals 5 minus the number of allied followers in play. (This effect is not stackable and lasts for the rest of the match.)
Evolved
10
12
Mermaid Commander
Trait -
Unevolved
6
6
Accelerate (2): Summon 2 Megalorcas and give them Rush. Summon an enemy Megalorca.
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Fanfare: Summon 2 Megalorcas. Give them Ward and evolve them. Summon 2 enemy Megalorcas.
Whenever an enemy follower attacks, deal 2 damage to it and the enemy leader and restore 2 defense to your leader.
Evolved
8
8
(Same as the unevolved form, excluding Fanfare.)
All That Glitters
Trait -
Recover 1 evolution point.
Give 2 random enemy followers the following effect until the end of your opponent's turn: Can't attack.
Draw 3 cards.
Give +4/+4 to a random allied follower.
Restore 5 defense to your leader.
Devilish Matador
Trait -
Unevolved
7
7
Accelerate (2): Deal 3 damage to a random enemy follower. Draw a card.
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Ward.
Fanfare: Change both leaders' maximum defense to 7. Restore 6 defense to both leaders.
Evolved
9
9
(Same as the unevolved form, excluding Fanfare.)