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Card Name

Class

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Format

Card Pack

Throwback
Rotation
7th~11th

Clear

Cost

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Defense

Trait

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Vyrn, Li'l Red Dragon
Vyrn, Li'l Red Dragon

Vyrn, Li'l Red Dragon

Trait: -

Brave Goblin
Brave Goblin

Brave Goblin

Trait: Festive

Glistering Angel
Glistering Angel

Glistering Angel

Trait: -

Wayfaring Goblin
Wayfaring Goblin

Wayfaring Goblin

Trait: -

Wayfaring Goblin
Wayfaring Goblin

Wayfaring Goblin

Trait: -

Garuel, Seraphic Leo
Garuel, Seraphic Leo

Garuel, Seraphic Leo

Trait: -

Angelic Starsitter
Angelic Starsitter

Angelic Starsitter

Trait: -

Owlcat Girl
Owlcat Girl

Owlcat Girl

Trait: -

Goblin Genius
Goblin Genius

Goblin Genius

Trait: Academic

Harbinger of the Night
Harbinger of the Night

Harbinger of the Night

Trait: -

Elena, Defier of Destiny
Elena, Defier of Destiny

Elena, Defier of Destiny

Trait: -

Angelic Snipe
Angelic Snipe

Angelic Snipe

Trait: -

Vyrn, Li'l Red Dragon

Trait -

Vyrn, Li'l Red Dragon
Vyrn, Li'l Red Dragon

Unevolved

1

1

Fanfare: Evolve this follower. If you have more evolution points than your opponent, draw a card. (You have 0 evolution points on turns you are unable to evolve.)

Evolved

2

2

Brave Goblin

Trait Festive

Brave Goblin
Brave Goblin

Unevolved

1

1

Fanfare: Use X play points and gain +X/+X. X equals your remaining play points.

Evolved

3

3

Glistering Angel

Trait -

Glistering Angel
Glistering Angel

Unevolved

1

1

Ward.
Fanfare: Until the end of your opponent's turn, give the enemy leader the following effect - Invocation won't activate for you.

Evolved

3

3

Ward.
Evolve: Destroy an enemy follower.

Wayfaring Goblin

Trait -

Wayfaring Goblin
Wayfaring Goblin

Unevolved

1

1

Fanfare: If this is your first turn, draw a card. If this is your eighth turn or later, evolve this follower.

Evolved

3

3

At the end of your turn, restore 3 defense to your leader.

Wayfaring Goblin

Trait -

Wayfaring Goblin
Wayfaring Goblin

Unevolved

1

1

Fanfare: If this is your first turn, draw a card. If this is your eighth turn or later, evolve this follower.

Evolved

3

3

At the end of your turn, restore 3 defense to your leader.

Garuel, Seraphic Leo

Trait -

Garuel, Seraphic Leo
Garuel, Seraphic Leo

Unevolved

1

2

Fanfare: Until the end of the turn, subtract 2 from the cost of a Neutral follower that originally costs at least 5 play points in your hand and give it the following effect - At the end of your turn, if this follower is in play, destroy it.

Evolved

3

4

Evolve: Give another allied follower the following effect - Can't be destroyed by effects. (Can be destroyed by damage from effects.)

Angelic Starsitter

Trait -

Angelic Starsitter
Angelic Starsitter

Unevolved

1

2

Fanfare: Choose - Put an Angel of the Gospel or Herald of the Horn into your hand.

Evolved

3

4

Owlcat Girl

Trait -

Owlcat Girl
Owlcat Girl

Unevolved

1

1

Fanfare: Banish a card from your hand and put a copy of it into your deck. Put a Peckish Owlcat into your hand.

Evolved

3

3

Goblin Genius

Trait Academic

Goblin Genius
Goblin Genius

Unevolved

1

1

Fanfare: If at least 3 enemy followers are in play and no other allied followers are in play, evolve this follower.

Evolved

3

3

Harbinger of the Night

Trait -

Harbinger of the Night
Harbinger of the Night

Unevolved

1

1

Fanfare: Select another allied follower. If it's not a Fallen Angel, transform it into a Fallen Angel. Otherwise, draw a card.

Evolved

3

3

Evolve: Give +2/+0 to an allied Fallen Angel.

Elena, Defier of Destiny

Trait -

Elena, Defier of Destiny
Elena, Defier of Destiny

Unevolved

1

1

Fanfare: Discard a non-Neutral card from your hand, then put 1 of the following into your hand depending on the discarded card's class.
-Forestcraft: Arisa, Evergreen Arrow
-Swordcraft: Erika, Loyal Swordsavant
-Runecraft: Isabelle, Intrepid Mage
-Dragoncraft: Rowen, Dragon Lance
-Shadowcraft: Luna, Soul Keeper
-Bloodcraft: Urias, Final Vampire
-Havencraft: Eris, Atoned Priestess
-Portalcraft: Yuwan, Dimensional Avenger

Evolved

3

3

Evolve: Banish an enemy follower with 3 defense or less. If both players have 10 play point orbs, deal 10 damage to the enemy leader.

Angelic Snipe

Trait -

Angelic Snipe
Angelic Snipe

Deal 1 damage to an enemy.

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