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Attack

Defense

Trait

Ability
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firstprev567
Sacred Lion
Sacred Lion

Sacred Lion

Trait: -

Al-mi'raj Defender
Al-mi'raj Defender

Al-mi'raj Defender

Trait: -

Impious Bishop
Impious Bishop

Impious Bishop

Trait: -

All-Feeling Divine
All-Feeling Divine

All-Feeling Divine

Trait: Festive

Curate
Curate

Curate

Trait: -

Featherfolk Windcaller
Featherfolk Windcaller

Featherfolk Windcaller

Trait: -

Vajra Champion
Vajra Champion

Vajra Champion

Trait: -

Sacred Ice-Crusher
Sacred Ice-Crusher

Sacred Ice-Crusher

Trait: -

Shiro, Cursed Wings
Shiro, Cursed Wings

Shiro, Cursed Wings

Trait: -

Agent of the Gods
Agent of the Gods

Agent of the Gods

Trait: -

Sacred Lion

Trait -

Sacred Lion
Sacred Lion

Unevolved

0

6

Bane.
Fanfare: If any allied amulets are in play, destroy 1 and evolve this follower.
Reduce damage from attacks to 0.

Evolved

0

6

Bane.
Strike: Put a Holy Lion's Blessing into your hand.
Reduce damage from attacks to 0.

Al-mi'raj Defender

Trait -

Al-mi'raj Defender
Al-mi'raj Defender

Unevolved

3

3

Ward.
Fanfare: Summon a Charitable Al-mi'raj.

Evolved

5

5

Ward.
Evolve: Summon a Sword Al-mi'raj.

Impious Bishop

Trait -

Impious Bishop
Impious Bishop

Unevolved

4

5

Crystallize (2): Countdown (3)
Fanfare: If you have more evolution points than your opponent, subtract 2 from this amulet's Countdown. (You have 0 evolution points on turns you are unable to evolve.)
Last Words: Summon an Impious Bishop.
----------
Ward.
Fanfare: Gain Last Words - Summon an Impious Bishop.
Last Words: Restore 3 defense to your leader.

Evolved

6

7

(Same as the unevolved form, excluding Fanfare.)

All-Feeling Divine

Trait Festive

All-Feeling Divine
All-Feeling Divine

Unevolved

6

6

Fanfare: Banish 3 cards from your hand. Draw 3 cards.
At the end of your turn, deal X damage to the enemy leader. X equals the number of cards banished from play or your hand this turn.

Evolved

8

8

Evolve: Banish 2 enemy followers.
At the end of your turn, deal X damage to the enemy leader. X equals the number of cards banished from play or your hand this turn.

Curate

Trait -

Curate
Curate

Unevolved

5

5

Fanfare: Restore 5 defense to an ally.

Evolved

7

7

Featherfolk Windcaller

Trait -

Featherfolk Windcaller
Featherfolk Windcaller

Unevolved

4

5

Crystallize (1): Countdown (4)
Last Words: Summon a Featherfolk Windcaller.
----------
Ward.
Fanfare: Put a random amulet that costs 5 play points or less from your deck into play.
Once on each of your turns, when an allied amulet comes into play, restore 3 defense to your leader.

Evolved

6

7

(Same as the unevolved form, excluding Fanfare.)

Vajra Champion

Trait -

Vajra Champion
Vajra Champion

Unevolved

5

5

Whenever you play an amulet, subtract 1 from the cost of this card.
----------
Rush.
Clash: Banish the enemy follower.

Evolved

7

7

(Same as the unevolved form.)

Sacred Ice-Crusher

Trait -

Sacred Ice-Crusher
Sacred Ice-Crusher

Unevolved

5

8

Accelerate (1): Restore 3 defense to your leader.
----------
Rush.
Ward.
Fanfare: Summon a Sacred Ice-Crusher.
Strike: Restore 3 defense to all allies.

Evolved

7

10

(Same as the unevolved form, excluding Fanfare.)

Shiro, Cursed Wings

Trait -

Shiro, Cursed Wings
Shiro, Cursed Wings

Unevolved

4

5

Whenever an allied follower with Ward is destroyed, subtract 1 from the cost of this card.
----------
Ward.
Fanfare: Deal X damage to all enemy followers. X equals the number of allied followers with Ward in play.

Evolved

6

7

(Same as the unevolved form, excluding Fanfare.)

Agent of the Gods

Trait -

Agent of the Gods
Agent of the Gods

Unevolved

6

6

Crystallize (2): Countdown (2)
Fanfare: Draw a card.
Last Words: Destroy a random enemy follower.
----------
Fanfare and Last Words: Destroy a random enemy follower. Draw a card.

Evolved

8

8

(Same as the unevolved form, excluding Fanfare.)

firstprev567
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