Waterwing Demon
Trait -
Unevolved
2
1
Storm.
Fanfare: Banish 2 random cards from your deck.
Strike: Deal 1 damage to all enemy followers. If you have 20 cards or less in your deck, deal 2 damage instead and draw a card.
Evolved
4
3
(Same as the unevolved form, excluding Fanfare.)
Lawful Evil
Trait -
Unevolved
3
3
Ward.
Fanfare: Banish 2 random cards from your deck. Banish a card from your hand and put a copy of it into your deck. Draw a card.
At the end of your turn, if you have 10 cards or less in your deck, gain +3/+3 and give your leader the following effect until the end of your opponent's turn: Reduce damage taken by 1.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Raving Vampire
Trait Natura
Unevolved
1
3
Fusion: Cards
Whenever cards are fused to this card, change its cost to 1.
(Can only fuse if you have 20 cards or less in your deck.)
----------
Storm.
Bane.
Fanfare: Put a random Natura card (excluding Raving Vampire) from your deck into your hand. Banish 2 random cards from your deck.
Evolved
3
5
(Same as the unevolved form, excluding Fanfare.)
Instinctive Rampage
Trait -
Deal 3 damage to 2 random enemy followers.
If Vengeance is active for you, deal 3 damage to the enemy leader.
Crimson Talonstrike
Trait -
Summon 2 Forest Bats.
Put 2 different random Bloodcraft followers from your deck into your hand.
Then, if you have 10 cards or less in your deck, evolve the summoned Forest Bats.
Dark General
Trait -
Unevolved
4
3
Fanfare: Gain Storm if Vengeance is active for you.
Evolved
6
5
Exella, Dark General
Trait -
Unevolved
4
3
Fanfare: Gain Storm if Vengeance is active for you.
Evolved
6
5
(This card will be treated as a Dark General.)
Wardrobe Raider
Trait -
Unevolved
3
4
Evolved
4
5
Evolve: Deal 2 damage to an enemy follower. Then restore 2 defense to your leader.
Serenading Succubus
Trait -
Unevolved
3
4
Fanfare: Enhance (7) - Summon a Serenading Succubus. Evolve all unevolved allied Serenading Succubi.
At the end of your turn, restore 1 defense to your leader and put a random Bloodcraft follower from your deck into your hand.
Evolved
5
6
(Same as the unevolved form, excluding Fanfare.)
Galom, Empress Fist
Trait Academic
Unevolved
4
4
Ward.
Fanfare: If Vengeance is active for you, deal 6 damage to all enemies. Otherwise, deal 2 damage to all enemies and your leader.
Evolved
6
6
(Same as the unevolved form, excluding Fanfare.)
Avnas
Trait -
Unevolved
1
2
Fanfare: Summon a Serpent.
Whenever an allied Serpent comes into play, evolve it.
Evolved
3
4
Evolve: Put a Giant Cobra into your hand.
Whenever an allied Serpent comes into play, evolve it.
Mastema, Dark Temptress
Trait -
Unevolved
3
3
Fanfare: If Wrath is not active for you, deal 1 damage to your leader. Do this 2 times. Otherwise, evolve this follower.
Evolved
5
5
When this follower evolves, if Wrath is active for you, destroy 2 random enemy followers, restore 2 defense to your leader, and draw 2 cards.