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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
28th~32nd

Clear

Cost

Clear

Type

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Rarity

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Attack

Defense

Trait

Ability
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Waterwing Demon
Waterwing Demon

Waterwing Demon

Trait: -

Lawful Evil
Lawful Evil

Lawful Evil

Trait: -

Raving Vampire
Raving Vampire

Raving Vampire

Trait: Natura

Instinctive Rampage
Instinctive Rampage

Instinctive Rampage

Trait: -

Crimson Talonstrike
Crimson Talonstrike

Crimson Talonstrike

Trait: -

Dark General
Dark General

Dark General

Trait: -

Exella, Dark General
Exella, Dark General

Exella, Dark General

Trait: -

Wardrobe Raider
Wardrobe Raider

Wardrobe Raider

Trait: -

Serenading Succubus
Serenading Succubus

Serenading Succubus

Trait: -

Galom, Empress Fist
Galom, Empress Fist

Galom, Empress Fist

Trait: Academic

Avnas
Avnas

Avnas

Trait: -

Mastema, Dark Temptress
Mastema, Dark Temptress

Mastema, Dark Temptress

Trait: -

Waterwing Demon

Trait -

Waterwing Demon
Waterwing Demon

Unevolved

2

1

Storm.
Fanfare: Banish 2 random cards from your deck.
Strike: Deal 1 damage to all enemy followers. If you have 20 cards or less in your deck, deal 2 damage instead and draw a card.

Evolved

4

3

(Same as the unevolved form, excluding Fanfare.)

Lawful Evil

Trait -

Lawful Evil
Lawful Evil

Unevolved

3

3

Ward.
Fanfare: Banish 2 random cards from your deck. Banish a card from your hand and put a copy of it into your deck. Draw a card.
At the end of your turn, if you have 10 cards or less in your deck, gain +3/+3 and give your leader the following effect until the end of your opponent's turn: Reduce damage taken by 1.

Evolved

5

5

(Same as the unevolved form, excluding Fanfare.)

Raving Vampire

Trait Natura

Raving Vampire
Raving Vampire

Unevolved

1

3

Fusion: Cards
Whenever cards are fused to this card, change its cost to 1.
(Can only fuse if you have 20 cards or less in your deck.)
----------
Storm.
Bane.
Fanfare: Put a random Natura card (excluding Raving Vampire) from your deck into your hand. Banish 2 random cards from your deck.

Evolved

3

5

(Same as the unevolved form, excluding Fanfare.)

Instinctive Rampage

Trait -

Instinctive Rampage
Instinctive Rampage

Deal 3 damage to 2 random enemy followers.
If Vengeance is active for you, deal 3 damage to the enemy leader.

Crimson Talonstrike

Trait -

Crimson Talonstrike
Crimson Talonstrike

Summon 2 Forest Bats.
Put 2 different random Bloodcraft followers from your deck into your hand.
Then, if you have 10 cards or less in your deck, evolve the summoned Forest Bats.

Dark General

Trait -

Dark General
Dark General

Unevolved

4

3

Fanfare: Gain Storm if Vengeance is active for you.

Evolved

6

5

Exella, Dark General

Trait -

Exella, Dark General
Exella, Dark General

Unevolved

4

3

Fanfare: Gain Storm if Vengeance is active for you.

Evolved

6

5


(This card will be treated as a Dark General.)

Wardrobe Raider

Trait -

Wardrobe Raider
Wardrobe Raider

Unevolved

3

4

Evolved

4

5

Evolve: Deal 2 damage to an enemy follower. Then restore 2 defense to your leader.

Serenading Succubus

Trait -

Serenading Succubus
Serenading Succubus

Unevolved

3

4

Fanfare: Enhance (7) - Summon a Serenading Succubus. Evolve all unevolved allied Serenading Succubi.
At the end of your turn, restore 1 defense to your leader and put a random Bloodcraft follower from your deck into your hand.

Evolved

5

6

(Same as the unevolved form, excluding Fanfare.)

Galom, Empress Fist

Trait Academic

Galom, Empress Fist
Galom, Empress Fist

Unevolved

4

4

Ward.
Fanfare: If Vengeance is active for you, deal 6 damage to all enemies. Otherwise, deal 2 damage to all enemies and your leader.

Evolved

6

6

(Same as the unevolved form, excluding Fanfare.)

Avnas

Trait -

Avnas
Avnas

Unevolved

1

2

Fanfare: Summon a Serpent.
Whenever an allied Serpent comes into play, evolve it.

Evolved

3

4

Evolve: Put a Giant Cobra into your hand.
Whenever an allied Serpent comes into play, evolve it.

Mastema, Dark Temptress

Trait -

Mastema, Dark Temptress
Mastema, Dark Temptress

Unevolved

3

3

Fanfare: If Wrath is not active for you, deal 1 damage to your leader. Do this 2 times. Otherwise, evolve this follower.

Evolved

5

5

When this follower evolves, if Wrath is active for you, destroy 2 random enemy followers, restore 2 defense to your leader, and draw 2 cards.

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