Sanguine Slash
Trait -
If this card is discarded, deal 1 damage to the enemy leader and restore 1 defense to your leader.
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Deal 3 damage to a random enemy follower and then the enemy leader.
Restore 3 defense to your leader.
Malevolent Wall
Trait -
Unevolved
1
9
Crystallize (1): Countdown (10)
During your opponent's turn, whenever an enemy follower attacks, subtract 1 from this amulet's Countdown.
Last Words: Summon a Malevolent Wall.
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During your opponent's turn, whenever an enemy follower attacks, randomly activate 1 of the following effects.
-Summon a Cursed Stone.
-Deal 2 damage to all enemy followers.
-Deal 2 damage to the enemy leader. Restore 2 defense to your leader.
Evolved
3
11
(Same as the unevolved form.)
Noble Demoness
Trait -
Unevolved
3
3
Accelerate (2): Deal 1 damage to your leader. Summon a Demon.
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Fanfare: Summon a Demon. If Wrath is active for you, summon 3 instead.
Whenever an allied Demon comes into play, deal 1 damage to the enemy leader and restore 1 defense to your leader.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Paranoia Devil
Trait -
Unevolved
5
3
Crystallize (2): Countdown (2)
Last Words: Summon a Paranoia Devil.
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Rush.
Fanfare: Deal 2 damage to the enemy leader. Restore 2 defense to your leader.
Evolved
7
5
(Same as the unevolved form, excluding Fanfare.)
Imp Lancer
Trait -
Unevolved
3
6
Storm.
Evolved
5
8
(Same as the unevolved form.)
Trampling Terror
Trait -
Unevolved
4
5
Accelerate (1): Deal 1 damage to your leader. Draw a card.
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Fanfare: Destroy an enemy follower. Then, if Wrath is active for you, deal 4 damage to the enemy leader.
Evolved
6
7
Scarlet Vampire
Trait -
Unevolved
4
5
Fanfare: Deal 4 damage to all enemies. Activate Vengeance until the end of your next turn, even if your leader's defense is greater than 10.
Evolved
6
7
Devilarmed Bladesman
Trait -
Unevolved
6
6
Rush.
Fanfare: If Vengeance is active for you, gain +2/+2 and destroy an enemy follower.
Evolved
8
8
(Same as the unevolved form, excluding Fanfare.)
Pain Immortal
Trait -
Unevolved
6
6
Storm.
Bane.
Ward.
Strike: Give your leader the following effect until the start of your next turn - Can't take more than 3 damage at a time.
Evolved
8
8
(Same as the unevolved form.)
Room Service Demon
Trait Festive
Unevolved
5
5
Accelerate (1): Discard a card. Deal 4 damage to an enemy follower and then 2 damage to the enemy leader. (Can be played only when there is a targetable card in your hand and targetable enemy follower in play.)
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Fanfare: Deal 5 damage to an enemy follower. Then, if you have 2 or less other cards in your hand, deal 5 damage to the enemy leader and restore 5 defense to your leader.
Evolved
7
7
Demon Bodyguard
Trait -
Unevolved
3
5
Ward.
Fanfare: Summon a Mini Soul Devil and Demon. If Avarice is active for you, evolve them.
Evolved
5
7
(Same as the unevolved form, excluding Fanfare.)
Frenzied Demon
Trait -
Unevolved
6
4
Fanfare: Destroy an enemy follower. Restore 3 defense to your leader. Draw a card.
Evolved
8
6
Evolve: Destroy an enemy follower. Restore 3 defense to your leader. Draw a card.