Undead King
Trait -
Unevolved
4
4
Last Words: Summon 2 Zombies.
Evolved
6
6
(Same as the unevolved form.)
Phantom Pianist
Trait Academic
Unevolved
4
5
Ward.
Fanfare: Burial Rite (2) - Summon 2 Phantom Pianists. (To perform Burial Rite (2), there must be at least 2 open spaces in your area after this follower comes into play.)
Last Words: Deal 1 damage to the enemy leader. Restore 1 defense to your leader.
Evolved
6
7
(Same as the unevolved form, excluding Fanfare.)
Cornelius, the Corpse King
Trait Academic
Unevolved
6
6
Fanfare: Destroy all enemy followers. Summon allied copies of 4 different enemy followers destroyed this match that cost between 2 and 5 play points.
Evolved
8
8
Evolve: Put a Corpse King's Command into your hand.
Underworld Captain
Trait -
Unevolved
2
4
Fanfare: Summon a Zombie and Zombie Buccaneer and activate the Zombie Buccaneer's Fanfare effect.
Whenever an allied Zombie or Zombie Buccaneer comes into play, give it Storm.
Last Words: Summon an Underworld Captain.
Evolved
4
6
Evolve: Summon a Zombie Buccaneer and activate its Fanfare effect.
Whenever an allied Zombie or Zombie Buccaneer comes into play, give it Storm.
Last Words: Summon an Underworld Captain.
Lute, Vengeful Necromancer
Trait -
Unevolved
3
3
Fanfare: Summon 2 Ghosts. Necromancy (6) - Gain +3/+3 and Ward and deal 6 damage to an enemy follower.
Whenever an allied Ghost comes into play, evolve it.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Dark Alice, Foul Fairytale
Trait -
Unevolved
3
3
Crystallize (2): Countdown (3)
Whenever an allied Neutral card comes into play, subtract 1 from this amulet's Countdown.
Last Words: Summon a Dark Alice, Foul Fairytale.
----------
Rush.
Can't be evolved using evolution points. (Can be evolved using card effects.)
When this follower comes into play, if at least 10 allied cards had Last Words when they were destroyed this match, evolve this follower.
Last Words: Put a Dark Alice, Foul Fairytale into your hand.
Evolved
5
5
Storm.
Last Words: Summon a Crystallized Dark Alice, Foul Fairytale and subtract 1 from its Countdown.
Dark Alice, Foul Fairytale
Trait -
Unevolved
3
3
Crystallize (2): Countdown (3)
Whenever an allied Neutral card comes into play, subtract 1 from this amulet's Countdown.
Last Words: Summon a Dark Alice, Foul Fairytale.
----------
Rush.
Can't be evolved using evolution points. (Can be evolved using card effects.)
When this follower comes into play, if at least 10 allied cards had Last Words when they were destroyed this match, evolve this follower.
Last Words: Put a Dark Alice, Foul Fairytale into your hand.
Evolved
5
5
Storm.
Last Words: Summon a Crystallized Dark Alice, Foul Fairytale and subtract 1 from its Countdown.
Atem
Trait -
Unevolved
7
4
Ward.
Fanfare: Deal 7 damage to the enemy leader. If you've spent at least 20 shadows to perform Necromancy this match, recover 4 play points and evolve this follower.
Evolved
9
6
Ward.
Can't take more than 2 damage at a time.
When this follower evolves, gain 10 shadows.