Demon Manipulator
Trait -
Unevolved
4
4
Fanfare: Destroy an enemy follower. Draw a card. Spellboost the cards in your hand 3 times.
Evolved
6
6
Evolve: Give the enemy leader the following effect until the end of your opponent's turn - Can't play spells.
Medea, Woeful Sorceress
Trait -
Unevolved
3
4
Fanfare: If this card has been Spellboosted at least 5 times, recover 4 play points. If it's been Spellboosted at least 10 times, recover 1 evolution point.
Evolved
5
6
Evolve: Put 2 different random spells from your deck into your hand. Deal X damage to all enemy followers. X equals the number of spells in your hand.
Fate's Hand
Trait -
Spellboost: Subtract 1 from the cost of this card.
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Draw 2 cards.
Fate's Hand
Trait -
Spellboost: Subtract 1 from the cost of this card.
----------
Draw 2 cards.
Fate's Hand
Trait -
Spellboost: Subtract 1 from the cost of this card.
----------
Draw 2 cards.
Fate's Hand
Trait -
Spellboost: Subtract 1 from the cost of this card.
----------
Draw 2 cards.
Wolf Whisperer
Trait -
Unevolved
3
3
Fanfare: Summon an Arcane Wolf. If you have 20 cards or less in your deck, activate its Fanfare effect.
Evolved
5
5
Mr. Bertrand, School Magus
Trait Mysteria
Unevolved
3
5
Accelerate (1): Put a Mysterian Circle into your hand and change its cost to 1.
----------
Ward.
Fanfare: Put 2 different random Mysteria cards (excluding Mr. Bertrand, School Magus) from your deck into your hand. Then, deal X damage to all enemy followers. X equals the number of Mysteria cards in your hand.
Evolved
5
7
(Same as the unevolved form, excluding Fanfare.)
Outdoorsmage
Trait -
Unevolved
4
5
Accelerate (1): Deal 2 damage to a random enemy follower. Summon a Magic Sediment.
----------
Fanfare: Summon 3 Clay Golems. Evolve all unevolved allied Clay Golems.
Evolved
6
7
Sweet Defender Golem
Trait -
Unevolved
7
10
Crystallize (2): Earth Sigil
Stack (3)
Can't be targeted by enemy effects.
Can't be destroyed by effects. (Destroyed when Stack reaches 0.)
At the end of your turn, if the total allied Stack count in play is at least 2, restore 2 defense to your leader and perform Earth Rite.
----------
Ward.
Fanfare: Add 5 to an allied Stack in play. If at least 7 allied Stacked cards have been consumed this match, deal 7 damage to all enemy followers and restore 7 defense to your leader.
Evolved
9
12
(Same as the unevolved form, excluding Fanfare.)
Riley, Soulshaman
Trait Natura
Unevolved
1
6
Accelerate (1): Restore 2 defense to your leader. Summon a Magic Sediment.
----------
Invocation: At the start of your turn, if X is at least 7, invoke this card. X equals the number of allied Stacked cards consumed this match.
----------
Storm.
Ward.
Fanfare: Gain +X/+0.
Evolved
3
8
(Same as the unevolved form, excluding Fanfare.)
Stalwart Snowman
Trait -
Unevolved
8
8
Accelerate (2): Summon a Wild Snowman.
----------
Ward.
Fanfare: Transform an enemy follower into a Snowman.
Last Words: Summon 3 Snow Knights.
Evolved
10
10
(Same as the unevolved form, excluding Fanfare.)