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Card Name

Class

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Format

Card Pack

Throwback
Rotation
28th~32nd

Clear

Cost

Clear

Type

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Rarity

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Attack

Defense

Trait

Ability
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Demon Manipulator
Demon Manipulator

Demon Manipulator

Trait: -

Medea, Woeful Sorceress
Medea, Woeful Sorceress

Medea, Woeful Sorceress

Trait: -

Fate's Hand
Fate's Hand

Fate's Hand

Trait: -

Fate's Hand
Fate's Hand

Fate's Hand

Trait: -

Fate's Hand
Fate's Hand

Fate's Hand

Trait: -

Fate's Hand
Fate's Hand

Fate's Hand

Trait: -

Wolf Whisperer
Wolf Whisperer

Wolf Whisperer

Trait: -

Mr. Bertrand, School Magus
Mr. Bertrand, School Magus

Mr. Bertrand, School Magus

Trait: Mysteria

Outdoorsmage
Outdoorsmage

Outdoorsmage

Trait: -

Sweet Defender Golem
Sweet Defender Golem

Sweet Defender Golem

Trait: -

Riley, Soulshaman
Riley, Soulshaman

Riley, Soulshaman

Trait: Natura

Stalwart Snowman
Stalwart Snowman

Stalwart Snowman

Trait: -

Demon Manipulator

Trait -

Demon Manipulator
Demon Manipulator

Unevolved

4

4

Fanfare: Destroy an enemy follower. Draw a card. Spellboost the cards in your hand 3 times.

Evolved

6

6

Evolve: Give the enemy leader the following effect until the end of your opponent's turn - Can't play spells.

Medea, Woeful Sorceress

Trait -

Medea, Woeful Sorceress
Medea, Woeful Sorceress

Unevolved

3

4

Fanfare: If this card has been Spellboosted at least 5 times, recover 4 play points. If it's been Spellboosted at least 10 times, recover 1 evolution point.

Evolved

5

6

Evolve: Put 2 different random spells from your deck into your hand. Deal X damage to all enemy followers. X equals the number of spells in your hand.

Fate's Hand

Trait -

Fate's Hand
Fate's Hand

Spellboost: Subtract 1 from the cost of this card.
----------
Draw 2 cards.

Fate's Hand

Trait -

Fate's Hand
Fate's Hand

Spellboost: Subtract 1 from the cost of this card.
----------
Draw 2 cards.

Fate's Hand

Trait -

Fate's Hand
Fate's Hand

Spellboost: Subtract 1 from the cost of this card.
----------
Draw 2 cards.

Fate's Hand

Trait -

Fate's Hand
Fate's Hand

Spellboost: Subtract 1 from the cost of this card.
----------
Draw 2 cards.

Wolf Whisperer

Trait -

Wolf Whisperer
Wolf Whisperer

Unevolved

3

3

Fanfare: Summon an Arcane Wolf. If you have 20 cards or less in your deck, activate its Fanfare effect.

Evolved

5

5

Mr. Bertrand, School Magus

Trait Mysteria

Mr. Bertrand, School Magus
Mr. Bertrand, School Magus

Unevolved

3

5

Accelerate (1): Put a Mysterian Circle into your hand and change its cost to 1.
----------
Ward.
Fanfare: Put 2 different random Mysteria cards (excluding Mr. Bertrand, School Magus) from your deck into your hand. Then, deal X damage to all enemy followers. X equals the number of Mysteria cards in your hand.

Evolved

5

7

(Same as the unevolved form, excluding Fanfare.)

Outdoorsmage

Trait -

Outdoorsmage
Outdoorsmage

Unevolved

4

5

Accelerate (1): Deal 2 damage to a random enemy follower. Summon a Magic Sediment.
----------
Fanfare: Summon 3 Clay Golems. Evolve all unevolved allied Clay Golems.

Evolved

6

7

Sweet Defender Golem

Trait -

Sweet Defender Golem
Sweet Defender Golem

Unevolved

7

10

Crystallize (2): Earth Sigil
Stack (3)
Can't be targeted by enemy effects.
Can't be destroyed by effects. (Destroyed when Stack reaches 0.)
At the end of your turn, if the total allied Stack count in play is at least 2, restore 2 defense to your leader and perform Earth Rite.
----------
Ward.
Fanfare: Add 5 to an allied Stack in play. If at least 7 allied Stacked cards have been consumed this match, deal 7 damage to all enemy followers and restore 7 defense to your leader.

Evolved

9

12

(Same as the unevolved form, excluding Fanfare.)

Riley, Soulshaman

Trait Natura

Riley, Soulshaman
Riley, Soulshaman

Unevolved

1

6

Accelerate (1): Restore 2 defense to your leader. Summon a Magic Sediment.
----------
Invocation: At the start of your turn, if X is at least 7, invoke this card. X equals the number of allied Stacked cards consumed this match.
----------
Storm.
Ward.
Fanfare: Gain +X/+0.

Evolved

3

8

(Same as the unevolved form, excluding Fanfare.)

Stalwart Snowman

Trait -

Stalwart Snowman
Stalwart Snowman

Unevolved

8

8

Accelerate (2): Summon a Wild Snowman.
----------
Ward.
Fanfare: Transform an enemy follower into a Snowman.
Last Words: Summon 3 Snow Knights.

Evolved

10

10

(Same as the unevolved form, excluding Fanfare.)

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