Familiar's Pact
Trait -
Put a random follower with Earth Rite from your deck into your hand.
Summon a Magic Sediment.
Familiar's Pact
Trait -
Put a random follower with Earth Rite from your deck into your hand.
Summon a Magic Sediment.
Sammy, Wizard's Apprentice
Trait -
Unevolved
2
2
Fanfare: Both players draw a card.
Evolved
4
4
Milady, Mystic Queen
Trait Chess
Unevolved
1
2
Once on each of your turns, when you play a follower, put a Magical Strategy into your hand.
Once on each of your turns, when you play a spell, summon a Magical Pawn.
Evolved
3
4
Evolve: Put a Magical Pawn into your hand and change its cost to 0.
Once on each of your turns, when you play a follower, put a Magical Strategy into your hand.
Once on each of your turns, when you play a spell, summon a Magical Pawn.
Astrological Sorcerer
Trait -
Unevolved
2
2
Fanfare: Summon a Magic Sediment. Put a Starseer's Telescope into your hand. If at least 7 allied Stacked cards have been consumed this match, give your leader the following effect until the end of your opponent's turn - Whenever an enemy follower attacks your leader, give it -2/-0. (This effect is not stackable.)
Evolved
4
4
Volunteer Test Subject
Trait Condemned
Unevolved
2
2
When this follower comes into play, if X is at least 3, gain Rush. If X is at least 5, gain +3/+3. X equals the number of other allied Volunteer Test Subjects that have come into play this match.
Last Words: Draw a card.
Evolved
4
4
(Same as the unevolved form.)
Devoted Researcher
Trait Condemned
Unevolved
0
1
Fanfare: Summon a Volunteer Test Subject.
Enhance (4): Summon 2 instead.
Evolved
2
3
Evolve: Give Bane to an allied Volunteer Test Subject.
Little Sage
Trait -
Unevolved
2
2
Fanfare: Enhance (8) - Evolve this follower. Summon a Gluttonous Behemoth.
Evolved
4
4
Gruinne, Leonardian Provost
Trait Academic
Unevolved
2
2
Fanfare: Summon a Magic Sediment.
At the start of your opponent's turn, if the total allied Stack count in play is at least 3, put a Veridic Ritual into your hand.
Evolved
4
4
Evolve: Add 1 to an allied Stack in play. Give -1/-1 to all enemy followers.
At the start of the opponent's turn, if the total allied Stack count in play is at least 3, put a Veridic Ritual into your hand.
Grea, Crimson Promise
Trait Mys./Acad.
Unevolved
2
2
Fanfare: Put a Grea's Ember into your hand.
While this follower is in play, allied Mysteria followers can evolve for 0 evolution points.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Grea, Crimson Promise
Trait Mys./Acad.
Unevolved
2
2
Fanfare: Put a Grea's Ember into your hand.
While this follower is in play, allied Mysteria followers can evolve for 0 evolution points.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Fickle Tamer
Trait -
Unevolved
2
2
Fanfare: Summon 2 Magic Sediments.
Enhance (6): Summon an Eldritch Chimera and Eldritch Demon instead. Give them the following effect: At the end of your opponent's turn, banish this follower.
Evolved
4
4
Evolve: Summon a Demon.