Cardseer
Trait -
Unevolved
1
2
Fanfare: Summon a copy of another allied 1-play-point follower and give it the following effect - At the end of your opponent's turn, banish this follower.
Evolved
3
4
Amaryllis, the Princess
Trait Academic
Unevolved
0
3
Ambush.
Fanfare: Put a Curse of Suffering into your hand.
Whenever this follower takes damage, if it's not destroyed, randomly activate 1 of the following effects. The same effect will not activate twice.
-Restore 1 defense to your leader.
-Draw a card.
-Spellboost the cards in your hand.
Evolved
0
7
Ambush.
While this follower is in play, your leader has the following effect: Your spells and leader deal +1 damage.
Whenever this follower takes damage, if it's not destroyed, randomly activate 1 of the following effects. The same effect will not activate twice.
-Restore 1 defense to your leader.
-Draw a card.
-Spellboost the cards in your hand.
Multielemental Neophyte
Trait -
Unevolved
1
1
Fanfare: Put a Magical Augmentation into your hand.
Last Words: Summon a Magic Sediment.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Multielemental Neophyte
Trait -
Unevolved
1
1
Fanfare: Put a Magical Augmentation into your hand.
Last Words: Summon a Magic Sediment.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Undying Witch
Trait -
Unevolved
1
1
Fanfare: If the left-most card in your hand is the same type as a card played by your opponent during their previous turn, summon a Magic Sediment and draw a card.
Fanfare: If at least 7 allied Stacked cards have been consumed this match, evolve this follower.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Evolved
3
3
When this follower evolves, give your leader the following effect: Once on each of your turns, when you consume Stacked cards, recover X play points. X equals the number of Stacked cards consumed. (This effect is not stackable and lasts for the rest of the match.)
Anya Forger
Trait -
Unevolved
1
1
Fanfare: If the left-most card in your hand is the same type as a card played by your opponent during their previous turn, summon a Magic Sediment and draw a card.
Fanfare: If at least 7 allied Stacked cards have been consumed this match, evolve this follower.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Evolved
3
3
When this follower evolves, give your leader the following effect: Once on each of your turns, when you consume Stacked cards, recover X play points. X equals the number of Stacked cards consumed. (This effect is not stackable and lasts for the rest of the match.)
(This card will be treated as an Undying Witch.)
Insight
Trait -
Draw a card.
Insight
Trait -
Draw a card.
Feline Magic
Trait -
Banish a card from your hand.
Put 2 Electrokitties into your hand. If you have 20 cards or less in your deck, change their costs to 1.
Arcane Instruction
Trait Mys./Acad.
Choose: Put 1 of the following cards into your hand and subtract 1 from its cost.
-Palla, Student Teacher
-Mr. Heinlein, Shadow Mage
-Ms. Miranda, Light Mage
Blitz
Trait Chess
Summon a Magical Pawn and give it Strike: Restore 1 defense to your leader.
Then, if at least 8 allied Magical Pawns have left play this match, give it Storm.
Mysterian Exchange Party
Trait Mys./Acad.
Put a random Mysteria follower from your deck into your hand.
If you've played at least 10 other Mysteria cards this match, give +1/+1 and Ward to all allied Mysteria followers.