Twilight Protector
Trait Officer
Unevolved
3
4
Ward.
Fanfare: Put a random Commander card from your deck into your hand.
Evolved
5
6
Ward.
Evolve: Restore 3 defense to your leader. Recover 3 play points.
Lightblade Wielder
Trait Officer
Unevolved
4
4
Rush.
Ward.
Can't be targeted by enemy effects.
At the end of your turn, fully restore this follower's defense and restore X defense to your leader. X equals the defense restored to this follower.
Evolved
6
6
(Same as the unevolved form.)
Rogers, Ruler of the Seas
Trait Commander
Unevolved
3
3
Accelerate (1): Summon a Cannoneer.
(Can only Accelerate if you've played a Loot card this turn.)
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Fanfare: Put a Gilded Goblet into your hand. Recover 2 play points.
Evolved
5
5
Evolve: Summon a Cannoneer. Give your leader the following effect: Whenever you play a Loot card, if it's the first Loot card you've played this turn, recover 1 play point. If it's the second, deal 2 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
Brutish Buccaneer
Trait Officer
Unevolved
4
4
Rush.
Clash: Put a Gilded Necklace into your hand.
During your turn, when this follower's attack or defense is increased by an effect, evolve it.
Evolved
6
6
Rush.
Clash: Put a Gilded Necklace into your hand.
At the end of your turn, fully restore this follower's defense.
Fleet Tigress
Trait Ofcr./Nat.
Unevolved
4
4
Rush.
Fanfare: If at least 5 allied cards have left play this match, restore 2 defense to your leader and recover 2 play points.
Last Words: Summon a Naterran World Tree.
Evolved
6
6
(Same as the unevolved form, excluding Fanfare.)
Bun & Bar, Partners in Crime
Trait Officer
Unevolved
3
3
Storm.
Fanfare: Put a Revolutionaries' Shot into your hand and give it the following effect - At the end of your turn, if this card is in your hand, discard it. If you have more evolution points than your opponent, put 2 into your hand instead. (You have 0 evolution points on turns you are unable to evolve.)
Evolved
5
5
Storm.
Evolve: At the start of your next turn, summon a Val, Speedy Magicar.
Royal Banner
Trait Commander
Fanfare: Give +1/+0 to all allied Officer followers.
Whenever an allied Officer follower comes into play, give it +1/+0.
Ninja Master
Trait Officer
Unevolved
4
4
Ambush.
Evolved
6
6
(Same as the unevolved form.)
Peerless Warrior
Trait Officer
Unevolved
1
1
Fanfare: Gain +X/+Y. X equals the total attack of all other allied followers. Y equals their total defense. Destroy all other allied followers. If X plus Y is at least 20, evolve this follower.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Evolved
1
1
Reduce damage to this follower to 0.
Not affected by other cards' effects, except for those that change this card's attack or defense.
Tristan, Triumphant Knight
Trait Officer
Unevolved
5
2
Rush.
Fanfare: Evolve this follower.
Strike: Draw a card.
Evolved
7
4
Rush.
Strike: Draw a card.
Last Words: Summon a Tristan, Triumphant Knight.
Alwida, Marine Czarina
Trait Commander
Unevolved
3
3
Fanfare: Summon a Viking and Pirate.
Evolved
5
5
Evolve: Destroy an enemy follower. Rally (20): Gain Storm. Give +2/+2 to all other allied followers.
Bladerights Hero
Trait Commander
Unevolved
3
3
Fanfare: Summon 2 Fortress Guards. If you have more evolution points than your opponent, evolve them. (You have 0 evolution points on turns you are unable to evolve.)
Whenever an allied Officer follower comes into play, restore 1 defense to your leader.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)