Aerin, Forever Brilliant
Trait -
Unevolved
1
5
Once on each of your turns, when you play a card using its Accelerate effect, restore 2 defense to your leader and recover 1 evolution point.
Evolved
3
7
Evolve: Put a random follower with Accelerate from your deck into your hand.
Once on each of your turns, when you play a card using its Accelerate effect, restore 2 defense to your leader and recover 1 evolution point.
Lookout Elf
Trait -
Unevolved
3
3
Fanfare: Put a Fairy into your hand.
Enhance (6): Put 2 into your hand instead. Gain +2/+2. Recover 2 play points.
Evolved
5
5
Life Banquet
Trait -
Draw 2 cards.
If at least 2 other cards were played this turn, summon a Furious Mountain Deity. Then, if at least 8 other cards were played this turn, summon 2 Deepwood Anomalies.
Hornet Strike
Trait -
Summon a Hornet Warrior.
Enhance (5): Summon 2 instead.
Enhance (8): Summon 3 instead. Then give +1/+3 to all allied Hornet Warriors.
Okami
Trait -
Unevolved
3
4
Whenever another allied follower comes into play, gain +1/+0.
Evolved
5
6
(Same as the unevolved form.)
Rose Gardener
Trait -
Unevolved
4
3
Evolved
5
4
Evolve: Return another follower to the player's hand.
Wily Puck
Trait -
Unevolved
3
4
Crystallize (1): Countdown (3)
At the end of your turn, put a Fairy into your hand.
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Fanfare: Put 2 Fairies into your hand.
Evolved
5
6
Elven Pikeman
Trait -
Unevolved
2
3
Storm.
Last Words: Deal 2 damage to the enemy leader.
Evolved
4
5
(Same as the unevolved form.)
Wildwood Matriarch
Trait -
Unevolved
3
4
Fanfare: If at least 3 allied Greenwood Guardians have been played this match, gain Storm.
Strike: Change the cost of all Greenwood Guardians in your hand that cost at least 2 play points to 1.
Evolved
5
6
Evolve: Put a Greenwood Guardian into your hand.
Strike: Change the cost of all Greenwood Guardians in your hand that cost at least 2 play points to 1.
Ironglider Elf
Trait Machina
Unevolved
5
3
Fanfare: Put a random Machina card (excluding Ironglider Elf) from your deck into your hand.
Evolved
7
5
Evolve: Put a random Machina card (excluding Ironglider Elf) from your deck into your hand.
Reclusive Ponderer
Trait -
Unevolved
3
3
Accelerate (1): Draw a card.
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Ambush.
Evolved
5
5
(Same as the unevolved form.)
Chipper Skipper
Trait -
Unevolved
4
3
Accelerate (1): Summon a Fighter.
(Can only Accelerate if a follower was played this turn.)
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Whenever you play a card using its Accelerate effect, summon a Fighter and evolve it.
Evolved
6
5
(Same as the unevolved form.)