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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
4th~8th

Clear

Cost

Clear

Type

Clear

Rarity

Clear
Advanced Search▲

Attack

Defense

Trait

Ability
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Card Text
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Starry Elf
Starry Elf

Starry Elf

Trait: -

Demon Child Zain
Demon Child Zain

Demon Child Zain

Trait: -

Adept Archer
Adept Archer

Adept Archer

Trait: -

Crimsonbow Elf
Crimsonbow Elf

Crimsonbow Elf

Trait: -

Grasshopper Conductor
Grasshopper Conductor

Grasshopper Conductor

Trait: -

Owl Man
Owl Man

Owl Man

Trait: -

Ivy Spellbomb
Ivy Spellbomb

Ivy Spellbomb

Trait: -

Instincts Unleashed
Instincts Unleashed

Instincts Unleashed

Trait: -

Man-Eating Mangrove
Man-Eating Mangrove

Man-Eating Mangrove

Trait: -

Woodland Band
Woodland Band

Woodland Band

Trait: -

Okami
Okami

Okami

Trait: -

Rose Gardener
Rose Gardener

Rose Gardener

Trait: -

Starry Elf

Trait -

Starry Elf
Starry Elf

Unevolved

2

2

Fanfare: Put a random amulet from your deck into your hand.

Evolved

4

4

Demon Child Zain

Trait -

Demon Child Zain
Demon Child Zain

Unevolved

2

3

Ward.
Clash: Gain +1/+0 if no other allied followers are in play.

Evolved

4

5

(Same as the unevolved form.)

Adept Archer

Trait -

Adept Archer
Adept Archer

Unevolved

3

2

Whenever this follower's attack or defense is increased by an effect, deal 1 damage to a random enemy follower.

Evolved

5

4

(Same as the unevolved form.)

Crimsonbow Elf

Trait -

Crimsonbow Elf
Crimsonbow Elf

Unevolved

2

3

Evolved

3

4

Evolve: Deal 2 damage to X random enemy followers (up to 5 followers). X equals the number of cards played this turn, including this card.

Grasshopper Conductor

Trait -

Grasshopper Conductor
Grasshopper Conductor

Unevolved

2

1

Fanfare: Put a random follower with X attack from your deck into your hand. X equals the number of cards played this turn, including this card.

Evolved

4

3

Owl Man

Trait -

Owl Man
Owl Man

Unevolved

2

3

Fanfare: Enhance (7) - Gain +4/+0 and Ambush.

Evolved

4

5

Ivy Spellbomb

Trait -

Ivy Spellbomb
Ivy Spellbomb

Deal 3 damage to an enemy follower. Then deal 2 damage to the enemy leader if at least 2 other cards were played this turn.

Instincts Unleashed

Trait -

Instincts Unleashed
Instincts Unleashed

Give an allied follower +1/+0. Deal X damage to an enemy follower. X equals the attack of the strongest allied follower in play.
(Can be played only when both a targetable allied card and enemy card are in play.)

Man-Eating Mangrove

Trait -

Man-Eating Mangrove
Man-Eating Mangrove

Countdown (2)
Whenever an enemy follower attacks your leader, deal 2 damage to that follower.

Woodland Band

Trait -

Woodland Band
Woodland Band

At the end of your turn, if at least 4 different allied followers are in play, give +2/+2 to all allied followers and destroy this amulet.

Okami

Trait -

Okami
Okami

Unevolved

3

4

Whenever another allied follower comes into play, gain +1/+0.

Evolved

5

6

(Same as the unevolved form.)

Rose Gardener

Trait -

Rose Gardener
Rose Gardener

Unevolved

4

3

Evolved

5

4

Evolve: Return another follower to the player's hand.

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