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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
7th~11th

Clear

Cost

Clear

Type

Clear

Rarity

Clear
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Attack

Defense

Trait

Ability
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Owl Man
Owl Man

Owl Man

Trait: -

Myconid
Myconid

Myconid

Trait: -

Shamu & Shama, Noblekin
Shamu & Shama, Noblekin

Shamu & Shama, Noblekin

Trait: -

Liza, Queen of the Forest
Liza, Queen of the Forest

Liza, Queen of the Forest

Trait: -

Liza, Queen of the Forest
Liza, Queen of the Forest

Liza, Queen of the Forest

Trait: -

Insane Dark Elf
Insane Dark Elf

Insane Dark Elf

Trait: -

Instincts Unleashed
Instincts Unleashed

Instincts Unleashed

Trait: -

Ward of Unkilling
Ward of Unkilling

Ward of Unkilling

Trait: -

Okami
Okami

Okami

Trait: -

Rose Gardener
Rose Gardener

Rose Gardener

Trait: -

Weald Philosopher
Weald Philosopher

Weald Philosopher

Trait: -

Aria, Guiding Fairy
Aria, Guiding Fairy

Aria, Guiding Fairy

Trait: -

Owl Man

Trait -

Owl Man
Owl Man

Unevolved

2

3

Fanfare: Enhance (7) - Gain +4/+0 and Ambush.

Evolved

4

5

Myconid

Trait -

Myconid
Myconid

Unevolved

2

3

Ambush.

Evolved

4

5

(Same as the unevolved form.)

Shamu & Shama, Noblekin

Trait -

Shamu & Shama, Noblekin
Shamu & Shama, Noblekin

Unevolved

2

3

Fanfare: Choose - Put a Shamu's Antics or Shama's Gaze into your hand.

Evolved

4

5

Liza, Queen of the Forest

Trait -

Liza, Queen of the Forest
Liza, Queen of the Forest

Unevolved

1

3

Fanfare: Randomly put 1 of the lowest-cost Forestcraft followers from your deck into your hand.
Last Words: At the start of your next turn, randomly put 1 of the highest-cost Forestcraft followers from your deck into your hand.

Evolved

3

5

(Same as the unevolved form, excluding Fanfare.)

Liza, Queen of the Forest

Trait -

Liza, Queen of the Forest
Liza, Queen of the Forest

Unevolved

1

3

Fanfare: Randomly put 1 of the lowest-cost Forestcraft followers from your deck into your hand.
Last Words: At the start of your next turn, randomly put 1 of the highest-cost Forestcraft followers from your deck into your hand.

Evolved

3

5

(Same as the unevolved form, excluding Fanfare.)

Insane Dark Elf

Trait -

Insane Dark Elf
Insane Dark Elf

Unevolved

4

1

Rush.
Fanfare: Enhance (6) - Gain +3/+3.
Strike: Put a Fairy into your hand.

Evolved

6

3

(Same as the unevolved form, excluding Fanfare.)

Instincts Unleashed

Trait -

Instincts Unleashed
Instincts Unleashed

Give an allied follower +1/+0. Deal X damage to an enemy follower. X equals the attack of the strongest allied follower in play.
(Can be played only when both a targetable allied card and enemy card are in play.)

Ward of Unkilling

Trait -

Ward of Unkilling
Ward of Unkilling

Countdown (1)
Fanfare: Draw 2 cards.
While this amulet is in play, your leader can't take more than 5 damage at a time.

Okami

Trait -

Okami
Okami

Unevolved

3

4

Whenever another allied follower comes into play, gain +1/+0.

Evolved

5

6

(Same as the unevolved form.)

Rose Gardener

Trait -

Rose Gardener
Rose Gardener

Unevolved

4

3

Evolved

5

4

Evolve: Return another follower to the player's hand.

Weald Philosopher

Trait -

Weald Philosopher
Weald Philosopher

Unevolved

3

3

Fanfare: Give another allied follower +1/+0. Put 2 Fairies into your hand.

Evolved

5

5

Aria, Guiding Fairy

Trait -

Aria, Guiding Fairy
Aria, Guiding Fairy

Unevolved

3

3

Fanfare: Put a Fairy Wisp into your hand.
Enhance (9): Put Fairies into your hand until it is full. (A hand can hold 9 cards.)

Evolved

5

5

Evolve: Put a Fairy Wisp into your hand.

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