Elf Metallurgist
Trait -
Unevolved
2
1
Fanfare: Deal 2 damage to an enemy follower if at least 2 other cards were played this turn.
Evolved
4
3
Machete Elf
Trait -
Unevolved
2
2
Fanfare: Deal 1 damage to a random enemy follower and then the enemy leader. Do this 1 time.
Enhance (4): Deal 3 damage instead.
Enhance (7): Do this 2 times instead.
Evolved
4
4
Rayne, Divine Smith
Trait -
Unevolved
2
2
Invocation: Whenever you play a card, if it's the fourth card you've played this turn, invoke this card. Then, return it to your hand and change its cost to 1.
Evolved
4
4
Evolve: Evolve an unevolved allied Forestcraft follower. (Evolve effects will not activate.)
Rayne, Divine Smith
Trait -
Unevolved
2
2
Invocation: Whenever you play a card, if it's the fourth card you've played this turn, invoke this card. Then, return it to your hand and change its cost to 1.
Evolved
4
4
Evolve: Evolve an unevolved allied Forestcraft follower. (Evolve effects will not activate.)
Free-Spirited Elf
Trait -
Unevolved
2
2
Fanfare: Put a Treasure Map into your hand.
Evolved
4
4
Evolve: Discard a card from your hand. Draw 2 cards.
Flying Mistletoe Squirrel
Trait -
Unevolved
2
2
Fanfare: Put 2 Fairies into your hand.
Enhance (8): Summon 2 Deepwood Wolves.
Evolved
4
4
Forest Merchant
Trait -
Unevolved
1
2
Fanfare: Draw a card. If at least 2 other cards were played this turn, give +1/+0 to all allied followers.
Evolved
3
4
Slade, Blossoming Wolf
Trait -
Unevolved
1
2
Fanfare: Subtract 2 from the cost of a Forestcraft follower in your hand (excluding Slade, Blossoming Wolf) until the end of the turn.
Evolved
1
2
Evolve: Change an enemy follower's attack to 1 until the end of your opponent's turn. If X is at least 5, change the attack of all enemy followers instead. X equals the number of times an allied effect has returned 1 or more cards to a player's hand this match.
Merione, Striving Princess
Trait -
Unevolved
2
2
Fanfare: Put a Fairy into your hand.
Whenever an allied Fairy comes into play, give it Rush.
Evolved
4
4
Evolve: Put a Fairy into your hand and change its cost to 0.
Whenever an allied Fairy comes into play, give it Rush.
Leafshade Assassin
Trait Condemned
Unevolved
2
2
Fanfare: Add 1 to the number of cards played this turn.
During your turn, whenever another allied follower evolves, if at least 4 cards were played this turn, deal 4 damage to a random enemy follower.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Fairy of Gaia
Trait -
Unevolved
2
2
Fanfare: Increase your leader's maximum defense by 1 and restore 1 defense to your leader. If at least 2 other cards were played this turn, draw a card.
Evolved
4
4
Verdant Lieutenant
Trait Condemned
Unevolved
1
1
Fanfare: Add 1 to the number of cards played this turn.
During your turn, whenever another allied follower evolves, if at least 4 cards were played this turn, draw a card and evolve this follower.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)