Mark of the Unkilling
Trait -
Banish an enemy follower with 0 attack or less.
Draw a card.
Enhance (6): Banish any enemy follower instead.
Water Fairy
Trait -
Unevolved
1
1
Last Words: Put a Fairy into your hand.
Evolved
3
3
(Same as the unevolved form.)
Tia, Crystalian Noble
Trait -
Unevolved
1
1
Fanfare: Put a Crystalia Eve into your hand and change its cost to 3 if at least 2 other cards were played this turn. Change its cost to 1 instead if at least 4 other cards were played this turn.
Evolved
3
3
Lila, Arborist
Trait -
Unevolved
1
1
Fanfare: Give +1/+1 to another allied follower with at least 4 attack.
Enhance (4): Give +1/+1 to all other allied followers instead.
Evolved
3
3
Fairy Circle
Trait -
Put 2 Fairies into your hand.
Fairy Circle
Trait -
Put 2 Fairies into your hand.
Fairy Torrent
Trait -
Return an allied follower or amulet to your hand. Restore X defense to your leader. X is the number of returned cards.
Enhance (5): Return all allied followers and amulets instead.
Firesprite Grove
Trait -
Countdown (2)
Whenever this card is returned to your hand, deal 1 damage to a random enemy follower.
At the end of your turn, put a Fairy into your hand.
Last Words: Deal 1 damage to a random enemy follower.
Fairy Refuge
Trait -
If at least 2 other cards were played this turn, and you have at least 1 play point, Choose: Play this card as a Fairy's Yawn or Fairy's Awakening.
----------
Countdown (2)
At the end of your turn, put a Fairy into your hand.
Fairy Whisperer
Trait -
Unevolved
1
1
Fanfare: Put 2 Fairies into your hand.
Evolved
3
3
Elf Guard
Trait -
Unevolved
1
3
Fanfare: Gain +1/+1 and Ward if at least 2 other cards were played this turn.
Evolved
3
5
Elf Metallurgist
Trait -
Unevolved
2
1
Fanfare: Deal 2 damage to an enemy follower if at least 2 other cards were played this turn.
Evolved
4
3