Rose Gardener
Trait -
Unevolved
4
3
Evolved
5
4
Evolve: Return another follower to the player's hand.
Verdant Giant
Trait -
Unevolved
3
5
Ward.
Fanfare: If you've played at least 2 other cards this turn, evolve this follower.
Last Words: Draw a card.
Evolved
5
7
(Same as the unevolved form, excluding Fanfare.)
Abby, Raging Axe
Trait -
Unevolved
3
4
Fanfare: Deal 3 damage to an enemy follower. Add 3 to the number of cards played this turn.
Evolved
5
6
Evolve: Deal 3 damage to an enemy follower. Restore 3 defense to your leader.
Scavenger Scarab
Trait -
Unevolved
3
3
Ward.
Fanfare: Deal 3 damage to an enemy follower.
Evolved
5
5
Ward.
Evolve: Summon a Fabled Treasure.
Giant Hornet
Trait -
Unevolved
2
3
Storm.
Bane.
Fanfare: If this is your eighth turn or later, summon an Assault Hornet.
Evolved
4
5
Storm.
Bane.
Evolve: Summon an Assault Hornet.
Sköll Guard
Trait Natura
Unevolved
2
2
Fanfare: Summon a Naterran World Tree.
During your turn, whenever an allied amulet leaves play, deal 1 damage to all enemies. (Transformation doesn't count as leaving play.)
Evolved
4
4
Evolve: Recover 2 play points.
During your turn, whenever an allied amulet leaves play, deal 1 damage to all enemies.
Treant
Trait -
Unevolved
4
4
Fanfare: Gain +2/+2 if at least 2 other cards were played this turn.
Evolved
6
6
Elven Farmhand
Trait Academic
Unevolved
3
3
Fanfare: Summon a Blossom Treant. If at least 10 allied Forestcraft followers have left play this match, summon 2 instead and evolve them.
Evolved
5
5
Filly, Mythmaster
Trait Academic
Unevolved
3
3
During your turn, whenever an allied Fairy comes into play, recover 1 play point.
Whenever you play a card, if it's the third card you've played this turn, destroy all allied Fairies, summon a Fairy Beast, and activate its Fanfare. If it's the sixth card, destroy all allied Fairies, summon a Strix of the Wayward Wood, and activate its Fanfare. If it's the ninth card, destroy all allied Fairies and summon a Sky Devouring Horror.
Evolved
5
5
(Same as the unevolved form.)
Bab'zz, Royal Commander
Trait -
Unevolved
5
5
Ward.
Fanfare: Summon 2 Assault Hornets. Put a Lethal Sting into your hand.
Evolved
7
7
Ward.
Evolve: Put a Lethal Sting into your hand.
Ladica, Nature's Claws
Trait Natura
Unevolved
4
4
Can't be evolved using evolution points. (Can be evolved using card effects.)
Whenever you play a Natura card, recover 1 play point. If it's the fourth Natura card or later this turn, evolve this follower.
Evolved
6
6
Storm.
When this follower evolves, put a Back to Nature into your hand.
Ladica, Nature's Claws
Trait Natura
Unevolved
4
4
Can't be evolved using evolution points. (Can be evolved using card effects.)
Whenever you play a Natura card, recover 1 play point. If it's the fourth Natura card or later this turn, evolve this follower.
Evolved
6
6
Storm.
When this follower evolves, put a Back to Nature into your hand.