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Card Name

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Clear

Format

Card Pack

Throwback
Rotation
7th~11th

Clear

Cost

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Defense

Trait

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Airbound Barrage
Airbound Barrage

Airbound Barrage

Trait: -

Airbound Barrage
Airbound Barrage

Airbound Barrage

Trait: -

Airbound Barrage
Airbound Barrage

Airbound Barrage

Trait: -

Fairy Torrent
Fairy Torrent

Fairy Torrent

Trait: -

Fertile Aether
Fertile Aether

Fertile Aether

Trait: Natura

Divine Smithing
Divine Smithing

Divine Smithing

Trait: -

Synchronized Slash
Synchronized Slash

Synchronized Slash

Trait: -

Spiritshine
Spiritshine

Spiritshine

Trait: Natura

Spiritshine
Spiritshine

Spiritshine

Trait: Natura

Lonely Beginnings
Lonely Beginnings

Lonely Beginnings

Trait: Natura

Heroic Resolve
Heroic Resolve

Heroic Resolve

Trait: -

Miracle Harvest
Miracle Harvest

Miracle Harvest

Trait: -

Airbound Barrage

Trait -

Airbound Barrage
Airbound Barrage

Return an allied follower or amulet to your hand. Then deal 3 damage to an enemy follower.
(Can be played only when both a targetable allied card and enemy card are in play.)

Airbound Barrage

Trait -

Airbound Barrage
Airbound Barrage

Return an allied follower or amulet to your hand. Then deal 3 damage to an enemy follower.
(Can be played only when both a targetable allied card and enemy card are in play.)

Airbound Barrage

Trait -

Airbound Barrage
Airbound Barrage

Return an allied follower or amulet to your hand. Then deal 3 damage to an enemy follower.
(Can be played only when both a targetable allied card and enemy card are in play.)

Fairy Torrent

Trait -

Fairy Torrent
Fairy Torrent

Return an allied follower or amulet to your hand. Restore X defense to your leader. X is the number of returned cards.
Enhance (5): Return all allied followers and amulets instead.

Fertile Aether

Trait Natura

Fertile Aether
Fertile Aether

Put a Naterran Great Tree into your hand.
If this is your fifth turn or later, recover 1 play point.
Then, if this is your tenth turn or later, draw 2 cards.

Divine Smithing

Trait -

Divine Smithing
Divine Smithing

Give +1/+0 and Rush to all followers in your hand that originally cost 1 play point or less.
Enhance (4): Give +1/+0 and Storm instead.

Synchronized Slash

Trait -

Synchronized Slash
Synchronized Slash

Deal 2 damage to an enemy follower.
If at least 2 other cards were played this turn, put a Greenwood Guardian into your hand.

Spiritshine

Trait Natura

Spiritshine
Spiritshine

Put 2 Fairies into your hand.
If any allied Naterran Great Trees are in play, add 1 to the number of cards played this turn.

Spiritshine

Trait Natura

Spiritshine
Spiritshine

Put 2 Fairies into your hand.
If any allied Naterran Great Trees are in play, add 1 to the number of cards played this turn.

Lonely Beginnings

Trait Natura

Lonely Beginnings
Lonely Beginnings

Fusion: Natura cards
----------
Deal 2 damage to an enemy follower.
If this card is fused with at least 1 card, deal 4 damage instead and add 1 to the number of cards played this turn.

Heroic Resolve

Trait -

Heroic Resolve
Heroic Resolve

Add 1 to the number of cards played this turn.
At the end of this turn, if at least 4 cards were played this turn, draw a card and give +1/+1 to all allied followers. If at least 8 cards were played, instead draw 2 cards and give +2/+2 and Ward.

Miracle Harvest

Trait -

Miracle Harvest
Miracle Harvest

Summon a Fairy.
If at least 5 allied Forestcraft followers have left play this match, evolve it.
Then, if at least 10 have left play, restore 2 defense to your leader and draw a card.

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