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Izudia, Unkilling Annihilation
Izudia, Unkilling Annihilation

Izudia, Unkilling Annihilation

Trait: -

Fairylight Guide
Fairylight Guide

Fairylight Guide

Trait: Festive

Windswept Lancer
Windswept Lancer

Windswept Lancer

Trait: -

Spirit of the Spring
Spirit of the Spring

Spirit of the Spring

Trait: -

Spirit of the Spring
Spirit of the Spring

Spirit of the Spring

Trait: -

Hozumi, Enchanting Hostess
Hozumi, Enchanting Hostess

Hozumi, Enchanting Hostess

Trait: Festive

Hozumi, Enchanting Hostess
Hozumi, Enchanting Hostess

Hozumi, Enchanting Hostess

Trait: Festive

Hornet Whisperer
Hornet Whisperer

Hornet Whisperer

Trait: -

Brightplume Owl Man
Brightplume Owl Man

Brightplume Owl Man

Trait: -

Tam Lin, Fey Knight
Tam Lin, Fey Knight

Tam Lin, Fey Knight

Trait: -

Merchant of the Wood
Merchant of the Wood

Merchant of the Wood

Trait: -

Illusions of Comfort
Illusions of Comfort

Illusions of Comfort

Trait: Festive

Izudia, Unkilling Annihilation

Trait -

Izudia, Unkilling Annihilation
Izudia, Unkilling Annihilation

Unevolved

3

3

Fanfare: Put an Annihilating Onslaught into your hand. Give your leader the following effect: At the start of your opponent's turn, destroy a random enemy follower with 0 attack or less. (This effect is not stackable and lasts for the rest of the match.)

Evolved

5

5

Evolve: Give your leader the following effect: At the end of your turn, give -6/-0 to a random enemy follower with at least 1 attack. (This effect is not stackable and is removed after activating 3 times.)

Fairylight Guide

Trait Festive

Fairylight Guide
Fairylight Guide

Unevolved

2

2

Fanfare: Transform an enemy follower into a Fairy.

Evolved

4

4

Windswept Lancer

Trait -

Windswept Lancer
Windswept Lancer

Unevolved

2

2

Storm.
Fanfare: If at least 2 other cards were played this turn, gain +2/+2.

Evolved

4

4

(Same as the unevolved form, excluding Fanfare.)

Spirit of the Spring

Trait -

Spirit of the Spring
Spirit of the Spring

Unevolved

2

3

Ward.
Fanfare: Draw a card.

Evolved

4

5

Ward.
Evolve: Give your leader the following effect - At the start of your turn, add 1 to the number of cards played this turn. (This effect is not stackable and lasts for the rest of the match.)

Spirit of the Spring

Trait -

Spirit of the Spring
Spirit of the Spring

Unevolved

2

3

Ward.
Fanfare: Draw a card.

Evolved

4

5

Ward.
Evolve: Give your leader the following effect - At the start of your turn, add 1 to the number of cards played this turn. (This effect is not stackable and lasts for the rest of the match.)

Hozumi, Enchanting Hostess

Trait Festive

Hozumi, Enchanting Hostess
Hozumi, Enchanting Hostess

Unevolved

3

3

Fanfare: If at least 4 other cards were played this turn, banish all other allied followers. Then, put X random Forestcraft followers of different costs (excluding Hozumi, Enchanting Hostess) from your deck into play. X equals the number of followers banished.

Evolved

5

5

Evolve: Transform 2 enemy followers into Fairies.

Hozumi, Enchanting Hostess

Trait Festive

Hozumi, Enchanting Hostess
Hozumi, Enchanting Hostess

Unevolved

3

3

Fanfare: If at least 4 other cards were played this turn, banish all other allied followers. Then, put X random Forestcraft followers of different costs (excluding Hozumi, Enchanting Hostess) from your deck into play. X equals the number of followers banished.

Evolved

5

5

Evolve: Transform 2 enemy followers into Fairies.

Hornet Whisperer

Trait -

Hornet Whisperer
Hornet Whisperer

Unevolved

2

2

Fanfare: Summon a Hornet Warrior. If at least 2 other cards were played this turn, summon 2 instead.

Evolved

4

4

Brightplume Owl Man

Trait -

Brightplume Owl Man
Brightplume Owl Man

Unevolved

2

3

Ambush.
Fanfare: Gain +X/+X. X equals the number of other cards played this turn.

Evolved

4

5

(Same as the unevolved form, excluding Fanfare.)

Tam Lin, Fey Knight

Trait -

Tam Lin, Fey Knight
Tam Lin, Fey Knight

Unevolved

2

2

Fanfare: Destroy an enemy follower. If at least 10 allied Forestcraft followers have left play this match, gain +2/+2 and Storm. If at least 20 have left play, gain +4/+4 instead of +2/+2.

Evolved

4

4

Merchant of the Wood

Trait -

Merchant of the Wood
Merchant of the Wood

Unevolved

2

1

Fanfare: Draw 2 cards. If at least 2 other cards were played this turn, evolve this follower.

Evolved

4

3

Illusions of Comfort

Trait Festive

Illusions of Comfort
Illusions of Comfort

Select a follower in play and then a follower in your hand.
Transform the first follower into a Treant.
If at least 2 other cards were played this turn, transform the second follower into an Elder Treant and change its cost to 0.
(Can be played only when there are 2 targetable cards.)

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