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Wildwood Matriarch
Wildwood Matriarch

Wildwood Matriarch

Trait: -

Ironglider Elf
Ironglider Elf

Ironglider Elf

Trait: Machina

Reclusive Ponderer
Reclusive Ponderer

Reclusive Ponderer

Trait: -

Chipper Skipper
Chipper Skipper

Chipper Skipper

Trait: -

Varmint Hunter
Varmint Hunter

Varmint Hunter

Trait: -

Blossom Treant
Blossom Treant

Blossom Treant

Trait: -

Astoreth
Astoreth

Astoreth

Trait: -

Tweyen, Dark Huntress
Tweyen, Dark Huntress

Tweyen, Dark Huntress

Trait: -

Fairy Assault
Fairy Assault

Fairy Assault

Trait: -

Fairy Menhir
Fairy Menhir

Fairy Menhir

Trait: -

Treant
Treant

Treant

Trait: -

Fairy Officer
Fairy Officer

Fairy Officer

Trait: -

Wildwood Matriarch

Trait -

Wildwood Matriarch
Wildwood Matriarch

Unevolved

3

4

Fanfare: If at least 3 allied Greenwood Guardians have been played this match, gain Storm.
Strike: Change the cost of all Greenwood Guardians in your hand that cost at least 2 play points to 1.

Evolved

5

6

Evolve: Put a Greenwood Guardian into your hand.
Strike: Change the cost of all Greenwood Guardians in your hand that cost at least 2 play points to 1.

Ironglider Elf

Trait Machina

Ironglider Elf
Ironglider Elf

Unevolved

5

3

Fanfare: Put a random Machina card (excluding Ironglider Elf) from your deck into your hand.

Evolved

7

5

Evolve: Put a random Machina card (excluding Ironglider Elf) from your deck into your hand.

Reclusive Ponderer

Trait -

Reclusive Ponderer
Reclusive Ponderer

Unevolved

3

3

Accelerate (1): Draw a card.
----------
Ambush.

Evolved

5

5

(Same as the unevolved form.)

Chipper Skipper

Trait -

Chipper Skipper
Chipper Skipper

Unevolved

4

3

Accelerate (1): Summon a Fighter.
(Can only Accelerate if a follower was played this turn.)
----------
Whenever you play a card using its Accelerate effect, summon a Fighter and evolve it.

Evolved

6

5

(Same as the unevolved form.)

Varmint Hunter

Trait -

Varmint Hunter
Varmint Hunter

Unevolved

3

3

Fanfare: Summon a Dutiful Steed.
During your turn, whenever an allied amulet leaves play, deal 3 damage to a random enemy follower and then 1 damage to the enemy leader. (Transformation doesn't count as leaving play.)

Evolved

5

5

Evolve: Recover 2 play points.
During your turn, whenever an allied amulet leaves play, deal 3 damage to a random enemy follower and then 1 damage to the enemy leader.

Blossom Treant

Trait -

Blossom Treant
Blossom Treant

Unevolved

1

6

At the start of your turn, evolve this follower.
Last Words: Draw a card.

Evolved

5

6

Ward.
Last Words: Draw a card.

Astoreth

Trait -

Astoreth
Astoreth

Unevolved

4

4

Ward.
Fanfare: If at least 2 other cards were played this turn, evolve this follower.

Evolved

6

6

Ward.
Strike: Restore 2 defense to your leader. Draw a card.

Tweyen, Dark Huntress

Trait -

Tweyen, Dark Huntress
Tweyen, Dark Huntress

Unevolved

3

3

Bane.
Fanfare: Select an enemy follower. It can't attack until the end of your opponent's turn.
Skybound Art (10): Evolve this follower. Give +2/+0 to all other allied followers.
Super Skybound Art (15): Strike - Deal X damage to all enemies. X equals this follower's attack.

Evolved

5

5

(Same as the unevolved form, excluding Fanfare.)

Fairy Assault

Trait -

Fairy Assault
Fairy Assault

Summon 4 Fairies and give them Rush.
Enhance (8): Evolve them instead.

Fairy Menhir

Trait -

Fairy Menhir
Fairy Menhir

Countdown (3)
Fanfare: Summon 2 Fairies.
At the end of your turn, give +1/+1 to all allied Fairies.

Treant

Trait -

Treant
Treant

Unevolved

4

4

Fanfare: Gain +2/+2 if at least 2 other cards were played this turn.

Evolved

6

6

Fairy Officer

Trait -

Fairy Officer
Fairy Officer

Unevolved

3

4

Fanfare: Put 2 Fairies into your hand. Then deal X damage to an enemy follower. X equals the number of Fairies in your hand.

Evolved

5

6

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