Magachiyo, Barbed Convict
Trait Condemned
Unevolved
2
2
Fanfare: Add 1 to the number of cards played this turn.
Can evolve for 0 evolution points.
Evolved
4
4
Evolve: If X is at least 4, give +2/+2 and Storm to all allied Condemned followers. X equals the number of turns you played at least 4 cards this match.
Plumeria, Serene Goddess
Trait -
Unevolved
1
2
Drain.
Fanfare: Give your leader the following effect - Once on each of your turns after you become able to evolve, when an allied Fairy comes into play, give it Storm. (This effect is not stackable and lasts for the rest of the match.)
Fanfare: If at least 10 allied Forestcraft followers have left play this match, evolve this follower.
Evolved
3
4
(Same as the unevolved form, excluding Fanfare.)
Hatsune Miku
Trait -
Unevolved
1
2
Drain.
Fanfare: Give your leader the following effect - Once on each of your turns after you become able to evolve, when an allied Fairy comes into play, give it Storm. (This effect is not stackable and lasts for the rest of the match.)
Fanfare: If at least 10 allied Forestcraft followers have left play this match, evolve this follower.
Evolved
3
4
(Same as the unevolved form, excluding Fanfare.)
(This card will be treated as a Plumeria, Serene Goddess.)
Salvia Panther
Trait -
Unevolved
1
1
Storm.
Fanfare: If any allied followers that cost 1 play point or less are in play, return 1 to your hand, summon a Windflower Tiger, and give it +0/+2.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Windflower Tiger
Trait -
Unevolved
1
1
Ward.
Fanfare: If any allied followers that cost 1 play point or less are in play, return 1 to your hand, summon a Salvia Panther, and give it +1/+0.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Cleaver Cat
Trait Academic
Unevolved
2
2
Fusion: Forestcraft cards
Whenever a follower that originally costs at least 2 play points is fused to this card, if you have at least 20 cards in your deck, put a copy of it into your deck.
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Rush.
Fanfare: If this card is fused with at least 1 card, draw a card. If it's fused with at least 3, draw 2 instead and gain Bane.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Sylvan Justice
Trait -
Deal 2 damage to an enemy follower.
Put a Fairy into your hand.
Sylvan Justice
Trait -
Deal 2 damage to an enemy follower.
Put a Fairy into your hand.
Sylvan Justice
Trait -
Deal 2 damage to an enemy follower.
Put a Fairy into your hand.
Elven Craftsmanship
Trait -
Give +1/+1 to a follower in your hand.
Add 1 to the number of cards played this turn.
Deal 4 damage to a random enemy follower.
Galepierce
Trait -
Return an allied follower or amulet to your hand.
Deal 3 damage to a random enemy follower and then 2 damage to the enemy leader.
Willow Whip
Trait -
Deal a pool of 3 damage divided between all enemy followers.
If at least 2 other cards were played this turn, deal a pool of 5 damage instead, and draw a card.