Sapling Steward
Trait -
Unevolved
1
1
Fanfare: If at least 2 other allied followers are in play, destroy 2 and draw 2 cards.
Evolved
3
3
Sapling Steward
Trait -
Unevolved
1
1
Fanfare: If at least 2 other allied followers are in play, destroy 2 and draw 2 cards.
Evolved
3
3
Frostborn Princess
Trait -
Unevolved
1
1
Fanfare: If you've played at least 2 other cards this turn, gain Storm. If you've played at least 4, evolve this follower. If you've played at least 6, gain the following effect: At the end of your turn, return this card to your hand.
Evolved
3
3
Bond Forger
Trait -
Unevolved
1
1
Fanfare: If you've played at least 2 other cards this turn, gain Storm. If you've played at least 4, evolve this follower. If you've played at least 6, gain the following effect: At the end of your turn, return this card to your hand.
Evolved
3
3
(This card will be treated as a Frostborn Princess.)
Nature's Guidance
Trait -
Return an allied follower or amulet to your hand.
Draw a card.
Nature's Guidance
Trait -
Return an allied follower or amulet to your hand.
Draw a card.
Nature's Guidance
Trait -
Return an allied follower or amulet to your hand.
Draw a card.
Nature's Guidance
Trait -
Return an allied follower or amulet to your hand.
Draw a card.
Floral Breeze
Trait -
Return an allied follower or amulet to your hand.
Restore 1 defense to your leader.
Floral Breeze
Trait -
Return an allied follower or amulet to your hand.
Restore 1 defense to your leader.
Feral Awakening
Trait -
Destroy an enemy follower with 4 attack or less.
If any evolved allied followers are in play, put a random follower with at least 5 attack from your deck into your hand.
Guidance of the Wise
Trait -
Put 2 Fairies into your hand.
If at least 10 allied Forestcraft followers have left play this match, restore 1 defense to your leader and recover 1 play point.