Zerael, Regent of Rebirth
Trait Condemned
Unevolved
9
9
Invocation: At the end of your turn, if you've played cards that originally cost 1, 2, 3, 4, 5, 6, 7, and 8 play points this match, give this follower the following effect and invoke it - Reduce damage to this follower to 0. Then, banish all Zerael, Regent of Rebirths from your deck.
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Not affected by other cards' effects, except for those that change this card's attack or defense.
Evolved
18
9
(Same as the unevolved form.)
Despair Reborn
Trait -
At the end of turns you are able to evolve, if this match is Unlimited, change the cost of this card to 4.
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Discard 2 random cards from your hand.
Summon copies of 4 different random allied followers or amulets discarded from your hand this match.
Give the enemy leader the following effect: At the start of your next turn, discard 2 random cards from your hand.
Israfil
Trait -
Unevolved
8
8
Fanfare: Restore 4 defense to your leader.
Strike: Deal 2 damage to all enemies.
Evolved
10
10
(Same as the unevolved form, excluding Fanfare.)
Proto Bahamut
Trait -
Unevolved
8
8
Accelerate (7): Deal 3 damage to all followers and then 1 damage to the enemy leader.
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At the end of your turn, deal 3 damage to all other followers and then 1 damage to the enemy leader.
Evolved
10
10
(Same as the unevolved form.)
Prince of Cocytus
Trait -
Unevolved
7
7
Accelerate (3): Randomly put 4 different Cocytus Cards into your deck.
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Fanfare: Replace your deck with a deck of Cocytus Cards.
Evolved
9
9
Mammoth God's Colosseum
Trait -
Unevolved
8
9
Rush.
Fanfare: Destroy all other followers except a random enemy follower with the highest attack. Then, if at least 4 followers have been destroyed this turn, summon an Imperial Mammoth.
Evolved
10
11
(Same as the unevolved form, excluding Fanfare.)
Ultimate Bahamut
Trait -
Unevolved
13
13
Accelerate (5): Deal 3 damage to a random enemy follower. Put an Ultimate Bahamut into your deck. Recover 4 play points.
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Invocation: At the end of your turn, if you've used at least 50 play points this match, invoke this card. Then, banish cards from your opponent's deck until there are 5 cards left.
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Fanfare: Destroy all enemy cards.
Evolved
15
15
Prince of Darkness
Trait -
Unevolved
6
6
Fanfare: Replace your deck with an Apocalypse Deck.
Evolved
8
8
Bahamut
Trait -
Unevolved
13
13
Fanfare: Destroy all other followers and amulets.
Can't attack the enemy leader if 2 or more enemy followers are in play.
Evolved
15
15
(Same as the unevolved form, excluding Fanfare.)
Zeus
Trait -
Unevolved
5
10
Storm.
Bane.
Ward.
Evolved
7
12
(Same as the unevolved form.)
Queen of the Dread Sea
Trait -
Unevolved
7
7
Fanfare: Subtract 20 from the cost of a Neutral card (excluding Queen of the Dread Sea) and a non-Neutral card in your hand. Then discard all other cards in your hand.
Evolved
9
9
Zeus, the Supreme
Trait -
Unevolved
5
5
Fanfare: Randomly activate 1 of the following effects. Do this X times. X equals the number of times that allied followers have evolved this match.
-Restore 5 defense to your leader.
-Gain +3/+0 and the ability to ignore Ward.
-Gain +2/+1 and Storm.
-Gain +1/+2 and Bane.
-Gain +0/+3 and Ward.
Evolved
7
7