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Attack

Defense

Trait

Ability
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Card Text
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Greater Will
Greater Will

Greater Will

Trait: -

Angelic Strike
Angelic Strike

Angelic Strike

Trait: -

Winged Inversion
Winged Inversion

Winged Inversion

Trait: -

Well of Destiny
Well of Destiny

Well of Destiny

Trait: -

Azvaldt
Azvaldt

Azvaldt

Trait: Condemned

Mercenary Drifter
Mercenary Drifter

Mercenary Drifter

Trait: -

Harnessed Flame
Harnessed Flame

Harnessed Flame

Trait: -

Harnessed Glass
Harnessed Glass

Harnessed Glass

Trait: -

Torchbearing Guide
Torchbearing Guide

Torchbearing Guide

Trait: Festive

Archangel of the Word
Archangel of the Word

Archangel of the Word

Trait: -

Feena, Super Cute Hunter
Feena, Super Cute Hunter

Feena, Super Cute Hunter

Trait: -

Badb Catha, Trine Goddess
Badb Catha, Trine Goddess

Badb Catha, Trine Goddess

Trait: -

Greater Will

Trait -

Greater Will
Greater Will

Draw a card.
Give an enemy follower the following effect until the start of your next turn: Reduce damage dealt to 0. (Applies to attacks and effects.)

Angelic Strike

Trait -

Angelic Strike
Angelic Strike

Deal 3 damage to an enemy follower.
If this is your eighth turn or later, deal 3 damage to any enemy instead.

Winged Inversion

Trait -

Winged Inversion
Winged Inversion

Select a follower in play and transform it into a Fallen Angel.
If you selected an allied follower, recover 2 play points.

Well of Destiny

Trait -

Well of Destiny
Well of Destiny

At the start of your turn, give +1/+1 to a random allied follower.

Azvaldt

Trait Condemned

Azvaldt
Azvaldt

Countdown (2)
Fanfare: Put a random Condemned card from your deck into your hand. If you have more evolution points than your opponent, or if this is your eighth turn or later, subtract 2 from this amulet's Countdown. (You have 0 evolution points on turns you are unable to evolve.)
Last Words: Draw a card.

Mercenary Drifter

Trait -

Mercenary Drifter
Mercenary Drifter

Unevolved

3

2

Evolved

5

4

Harnessed Flame

Trait -

Harnessed Flame
Harnessed Flame

Unevolved

2

1

Strike: Deal 2 damage to the enemy leader.
At the start of your turn, combine with an allied Harnessed Glass to become a Flame and Glass.

Evolved

4

3

(Same as the unevolved form.)

Harnessed Glass

Trait -

Harnessed Glass
Harnessed Glass

Unevolved

1

2

Strike: Deal 1 damage to all enemy followers.
At the start of your turn, combine with an allied Harnessed Flame to become a Flame and Glass.

Evolved

3

4

(Same as the unevolved form.)

Torchbearing Guide

Trait Festive

Torchbearing Guide
Torchbearing Guide

Unevolved

3

3

Fanfare: Put a random Festive follower (excluding Torchbearing Guide) from your deck into your hand.

Evolved

5

5

Archangel of the Word

Trait -

Archangel of the Word
Archangel of the Word

Unevolved

3

2

Fanfare: Deal 1 damage to all enemies.

Evolved

5

4

Evolve: Destroy all enemy followers with 1 defense.

Feena, Super Cute Hunter

Trait -

Feena, Super Cute Hunter
Feena, Super Cute Hunter

Unevolved

3

3

Fanfare: Give the enemy leader the following effect until the end of your opponent's turn - Reduce defense restored to your leader to 1.
Clash: Gain +2/+0.

Evolved

5

5

Evolve: Destroy an enemy follower or amulet.
Clash: Gain +2/+0.

Badb Catha, Trine Goddess

Trait -

Badb Catha, Trine Goddess
Badb Catha, Trine Goddess

Unevolved

2

2

Fanfare: Give +1/+1 to another random allied follower. Draw a card. Restore 1 defense to your leader. If at least 3 of your evolution points have been used this match, put a Morrigna's Gospel into your hand and change its cost to 1.

Evolved

4

4

 

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