Whirlwind Rhinoceroach
Trait -
Unevolved
1
1
Fanfare: Gain +X/+0. X equals the number of allied Whirlwind Rhinoceroaches you've played this match. If X is at least 5, gain Storm.
Evolved
3
3
At the end of your turn, return this follower to your hand.
May, Eager Elf
Trait -
Unevolved
1
1
Invocation: Whenever you play a card, if it's the fourth card you've played this turn, invoke this card and then return it to your hand.
----------
Fanfare: If at least 4 other cards were played this turn, deal 4 damage to a random enemy follower.
Evolved
3
3
Crossbow Sniper
Trait -
Unevolved
1
1
Last Words: Put a Greenwood Guardian into your hand.
Evolved
3
3
(Same as the unevolved form.)
Phantasmal Fairy Dragon
Trait -
Unevolved
1
1
Ward.
Fanfare: Gain +0/+X. X equals the number of allied cards destroyed this match that cost 1 play point or less. Then, if X is at least 5, evolve this follower.
Can't attack the enemy leader.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Ironback Beetle
Trait Machina
Unevolved
1
1
Rush.
Fanfare: If at least 4 other cards were played this turn, summon an Ironback Beetle.
Clash: If any other allied Machina followers are in play, gain +1/+1.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Lumbering Carapace
Trait -
Unevolved
1
1
Fanfare: If at least 2 other cards were played this turn, gain +2/+2. Then, if at least 4 other cards were played this turn, gain +2/+2 more and Ward.
Evolved
3
3
Cactus Cowboy
Trait -
Unevolved
1
1
Rush.
Last Words: Summon a Dutiful Steed.
Evolved
3
3
(Same as the unevolved form.)
Shamu & Shama, Posh Felines
Trait -
Unevolved
1
1
Fanfare: If at least 2 other cards were played this turn, gain Storm.
Then, if at least 4 other cards were played, evolve this follower.
Then, if at least 6 other cards were played, put a Shamu's Antics and Shama's Gaze into your hand and change their costs to 1.
Evolved
3
3
Walder, Forest Ranger
Trait -
Unevolved
1
1
Invocation: When you play a card using its Accelerate effect for the second time this turn, invoke this card.
----------
Storm.
Fanfare: Enhance (6) - Gain +X/+X. X equals the number of times you've played a card using its Accelerate effect this match.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Sekka, Fatebound Fox
Trait -
Unevolved
1
1
Ward.
Fanfare: If X is at least 10, put a Resolve of the Nine-Tailed Fox into your hand. X equals the number of allied Forestcraft followers that have left play this match.
Evolved
3
3
Ward.
Evolve: Deal X damage to an enemy follower.
Sekka, Fatebound Fox
Trait -
Unevolved
1
1
Ward.
Fanfare: If X is at least 10, put a Resolve of the Nine-Tailed Fox into your hand. X equals the number of allied Forestcraft followers that have left play this match.
Evolved
3
3
Ward.
Evolve: Deal X damage to an enemy follower.
Arisa, Evergreen Arrow
Trait -
Unevolved
1
1
Fanfare: If at least 2 other cards were played this turn, summon a Forest Guardian's Bow.
Whenever this follower's attack or defense is increased by an effect, deal 1 damage to all enemy followers.
Evolved
3
3
Evolve: Choose - Put a Gale Arrow or Storm Arrow into your hand.
Whenever this follower's attack or defense is increased by an effect, deal 1 damage to all enemy followers.