Spiritelementalist
Trait -
Unevolved
4
2
Fanfare: Deal 4 damage to all enemy followers.
Evolved
6
4
Beast Lancer
Trait -
Unevolved
4
6
Rush.
Ward.
Fanfare: If at least 2 other cards were played this turn, summon 2 Beast Lancers.
Evolved
6
8
(Same as the unevolved form, excluding Fanfare.)
Elven Farmhand
Trait Academic
Unevolved
3
3
Fanfare: Summon a Blossom Treant. If at least 10 allied Forestcraft followers have left play this match, summon 2 instead and evolve them.
Evolved
5
5
Filly, Mythmaster
Trait Academic
Unevolved
3
3
During your turn, whenever an allied Fairy comes into play, recover 1 play point.
Whenever you play a card, if it's the third card you've played this turn, destroy all allied Fairies, summon a Fairy Beast, and activate its Fanfare. If it's the sixth card, destroy all allied Fairies, summon a Strix of the Wayward Wood, and activate its Fanfare. If it's the ninth card, destroy all allied Fairies and summon a Sky Devouring Horror.
Evolved
5
5
(Same as the unevolved form.)
Will of the Forest
Trait -
Deal 1 damage to a random enemy follower. Do this X times. X equals the number of other cards in your hand.
Homecoming
Trait -
Return all followers to the players' hands.
Fairy's Aroma
Trait -
Draw 4 cards.
Deal 4 damage to a random enemy follower. Do this X times. X equals the number of cards drawn with this effect that were destroyed instead of being added to your hand.
Call of the Alpha
Trait -
Return an allied follower or amulet to your hand.
Summon 2 Okami and evolve them.
Enhance (8): Give them Storm.
Titania's Sanctuary
Trait -
Can evolve an allied Fairy each turn for 0 evolution points.
Ninja Master
Trait Officer
Unevolved
4
4
Ambush.
Evolved
6
6
(Same as the unevolved form.)
Sentry
Trait Officer
Unevolved
4
5
Fanfare: Gain Ward if an allied Commander card is in play.
Evolved
6
7
Percival
Trait Commander
Unevolved
4
3
Fanfare: Deal X damage to the enemy leader. X equals the number of allied Officer followers in play.
Evolved
6
5