Impartial Strix
Trait -
Unevolved
3
3
Fanfare: Gain +2/+2 if you have at least 20 Neutral cards remaining in your deck.
Evolved
5
5
Ephemera, Angelic Slacker
Trait -
Unevolved
1
3
Ambush.
Whenever another allied follower attacks, give that follower +1/+0 until the end of the turn.
Evolved
3
5
(Same as the unevolved form.)
Alice, Wonderland Explorer
Trait -
Unevolved
3
4
Fanfare: Give +1/+1 to all other allied Neutral followers in play and in your hand.
Evolved
5
6
Shining Bellringer Angel
Trait -
Unevolved
0
4
Ward.
Last Words: Draw 2 cards.
Evolved
2
6
(Same as the unevolved form.)
Oceanus
Trait -
Unevolved
3
4
Fanfare: Choose - Put a Ruthful Droplet or Ruthless Waterspout into your hand.
Evolved
5
6
Rackam, Airship Pilot
Trait -
Unevolved
3
3
Follower Strike: Deal 3 damage to the enemy follower.
Evolved
5
5
(Same as the unevolved form.)
Feena, Dynamite Daredevil
Trait -
Unevolved
3
3
Fanfare: Deal 1 damage to an enemy.
Evolved
5
5
Evolve: Destroy all enemy followers that cost 1 play point or less.
Lyrial, Archer Throne
Trait -
Unevolved
3
3
Fanfare: Enhance (7) - Until the end of the opponent's turn, give all allies the following effect - Reduce damage from effects to 0.
Evolved
5
5
Evolve: Deal 2 damage to an enemy.
High Enchantress
Trait -
Unevolved
4
3
Fanfare: Put a Keen Enchantment into your hand.
Evolved
6
5
Aldis, Trendsetting Seraph
Trait -
Unevolved
3
4
Last Words: Restore 2 defense to your leader.
Evolved
6
5
Last Words: Deal 2 damage to the enemy leader.
Great Goliath
Trait -
Unevolved
3
4
Fanfare: Enhance (7) - Gain +4/+4.
Enhance (10): Gain +4/+4 more.
Evolved
5
6
Sheep Rider
Trait Natura
Unevolved
3
3
Fanfare: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree. If an allied Naterran Great Tree is in play, gain +2/+2 instead.
Evolved
5
5