Ayer, Ashen Brawler
Trait -
Unevolved
3
1
Rush.
Follower Strike: If the enemy follower is evolved, gain the following effect - The next time this follower takes damage, reduce that damage to 0.
Clash: Draw cards until there are 5 cards in your hand.
Evolved
5
3
(Same as the unevolved form.)
Silversteel Blader
Trait -
Unevolved
2
2
Storm.
Fanfare: If any evolved allied followers are in play, gain +1/+1.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Silversteel Blader
Trait -
Unevolved
2
2
Storm.
Fanfare: If any evolved allied followers are in play, gain +1/+1.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Netherworld Executioner
Trait -
Unevolved
3
3
Fanfare: If you have at least 20 different cards in your deck, gain +1/+1 and the ability to evolve for 0 evolution points.
Evolved
5
5
Evolve: If you have at least 20 different cards in your deck, gain +2/+2 and Ward.
Madclaw Devil
Trait -
Unevolved
3
3
Drain.
Fanfare: If Vengeance is active for you, gain +2/+2 and Rush.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Urias, Final Vampire
Trait -
Unevolved
3
3
Fanfare: If Vengeance is active for you, draw a card.
Fanfare: If Wrath is active for you, draw a card.
Evolved
5
5
Evolve: Put an A Horrible Night into your hand.
Covetous Demon Tamer
Trait -
Unevolved
1
2
Fanfare: Summon a Demon. If Avarice is active for you, give it Bane.
Evolved
3
4
Dancing Beast Girl
Trait -
Unevolved
3
3
Fanfare: At the start of your next turn, draw a card.
Evolved
5
5
Bloodsucker of the Night
Trait -
Unevolved
1
1
Fanfare: Summon 2 Forest Bats. If you have at least 7 remaining play points, put a Darkfeast Bat into your hand.
Whenever an allied Forest Bat comes into play, give it Storm. Then, if Wrath is active for you, give it Bane and Drain. Otherwise, deal 1 damage to your leader.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Katya, Bloodsucker of the Night
Trait -
Unevolved
1
1
Fanfare: Summon 2 Forest Bats. If you have at least 7 remaining play points, put a Darkfeast Bat into your hand.
Whenever an allied Forest Bat comes into play, give it Storm. Then, if Wrath is active for you, give it Bane and Drain. Otherwise, deal 1 damage to your leader.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
(This card will be treated as a Bloodsucker of the Night.)
Yuzuki, Bloodlord
Trait -
Unevolved
2
3
Fanfare: If allied followers have evolved at least 3 times this match, destroy an enemy follower and draw a card. If allied followers have evolved at least 5 times, destroy 2 enemy followers and draw 2 cards instead.
Evolved
4
5
Evolve: Summon a Yuzuki, Bloodlord. Give it the following effect and evolve it: At the end of your turn, banish this follower.
Parkour Werewolf
Trait -
Unevolved
3
3
Fanfare: Enhance (7) - Summon 2 Parkour Werewolves and give Storm to all allied Parkour Werewolves.
Reduce damage from effects to 0.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)