Dandy Fencer
Trait Officer
Unevolved
3
3
Fanfare: Enhance (5) - Deal 2 damage to 2 enemy followers. Draw 2 cards.
Evolved
5
5
Golden Warrior
Trait Officer
Unevolved
2
3
Fanfare: Put a random spell from your deck into your hand.
Evolved
4
5
Evolve: Summon an Arthurian Light.
Hermit of Usurpation
Trait Officer
Unevolved
2
3
Fanfare: Randomly put 1 of the following cards into your hand and recover 1 play point.
-Gilded Blade
-Gilded Goblet
-Gilded Boots
-Gilded Necklace
Rally (7): Randomly put 2 different ones into your hand and recover 2 play points instead.
Evolved
4
5
Kagemitsu, Lost Samurai
Trait Officer
Unevolved
2
2
When this follower comes into play, if your Rally count is at least 10 (excluding this card), evolve it.
Last Words: Give your leader the following effect - At the start of your turn after your next turn, summon a Kagemitsu, Lost Samurai and remove this effect. (This effect is not stackable.)
Evolved
2
2
Storm.
Strike: If allied followers have evolved at least 5 times this match, deal 2 damage to all enemies. If allied followers have evolved at least 7 times, deal 4 damage instead.
Octrice, Hollow Usurpation
Trait Commander
Unevolved
3
3
Fanfare: Select an enemy follower. If it has any Last Words effects, gain those effects. Do the same for any Strike, Ward, Storm, Bane, Drain, Rush, and Clash effects.
Fanfare: Randomly put 1 of the following cards into your hand.
-Gilded Blade
-Gilded Goblet
-Gilded Boots
-Gilded Necklace
Fanfare: Rally (8) - Gain the ability to evolve for 0 evolution points.
Evolved
5
5
Evolve: Put a Remnant of Hollowness into your hand.
Masterful Musician
Trait Ofcr./Fes.
Unevolved
3
3
Fanfare: Put a Glittering Gold into your hand. Then, if at least 3 Glittering Golds have been added to your hand this match, gain Storm.
Whenever you play a Glittering Gold, deal 3 damage to a random enemy follower.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Masterful Musician
Trait Ofcr./Fes.
Unevolved
3
3
Fanfare: Put a Glittering Gold into your hand. Then, if at least 3 Glittering Golds have been added to your hand this match, gain Storm.
Whenever you play a Glittering Gold, deal 3 damage to a random enemy follower.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Mars, Belligerent Flame
Trait Commander
Unevolved
2
3
Bane.
Can evolve for 0 evolution points.
Evolved
4
5
Bane.
Evolve: If there are at least 20 Officer followers in your deck, summon a Flame General's Regalia.
Mars, Belligerent Flame
Trait Commander
Unevolved
2
3
Bane.
Can evolve for 0 evolution points.
Evolved
4
5
Bane.
Evolve: If there are at least 20 Officer followers in your deck, summon a Flame General's Regalia.
Radiant Luminous Mage
Trait Commander
Unevolved
2
3
While this follower is in play, allied Commander followers can evolve for 0 evolution points.
Evolved
4
5
Evolve: Put a random Commander card that costs 2 play points or less from your deck into your hand and change its cost to 0 until the end of the turn.
While this follower is in play, allied Commander followers can evolve for 0 evolution points.
Katze, Lady Thief
Trait Officer
Unevolved
3
3
Fanfare: Put a random card with Enhance from your deck into your hand.
Evolved
5
5
Opulent Strategist
Trait Commander
Unevolved
3
3
Fanfare: Choose - Put 1 of the following cards into your hand.
-Wee Merchant's Appraisal
-Graceful Maneuver
-Dualblade Flurry
Then, Rally (10): Subtract 3 from its cost until the end of the turn.
When you play a spell, evolve this follower.
Evolved
5
5
Whenever you play a spell, activate 1 of the following effects in order (up to 6 times per turn).
1. Restore 2 defense to your leader.
2. Draw a card.
3. Give +1/+1 to all allied followers.