Checkmate
Trait Chess
At the end of your turn, if there are any allied followers with at least 8 attack in play, subtract 3 from the cost of this card.
----------
Summon 5 Magical Pawns and give them +1/+0 and Storm.
Voracious Venomaw
Trait -
Unevolved
10
5
Fanfare: Give -X/-X to all enemy followers. Reduce the enemy leader's maximum defense by Y. Add 2 to the cost of Z random cards in your opponent's hand until the start of your next turn. X, Y, and Z equal 15 split randomly.
Evolved
12
7
Degenerate Dragon
Trait -
Unevolved
6
8
Ward.
Fanfare: Until the end of the turn, change the costs of a follower and spell in your hand to 0.
Evolved
8
10
(Same as the unevolved form, excluding Fanfare.)
Simael, Cleansing Enforcer
Trait Condemned
Unevolved
4
6
Spellboost: Subtract 1 from the cost of this card.
----------
Storm.
Bane.
Ward.
Evolved
6
8
(Same as the unevolved form.)
Mystic King
Trait Chess
Unevolved
13
13
At the end of your turn, if at least 8 allied Magical Pawns have left play this match, subtract 8 from the cost of this card.
----------
Fanfare: Summon 4 Magical Pawns.
Whenever an allied Magical Pawn comes into play, give it +1/+1, Storm, and Ward.
Can't be targeted by enemy effects.
Evolved
15
15
(Same as the unevolved form, excluding Fanfare.)
Absolute Chastity
Trait -
Unevolved
5
5
Whenever an allied follower is destroyed, subtract 1 from the cost of this card.
----------
Ward.
Fanfare: Banish an enemy follower.
Evolved
7
7
Ward.
Evolve: Draw cards until there are 7 cards in your hand.