Underworld Captain
Trait -
Unevolved
2
4
Fanfare: Summon a Zombie and Zombie Buccaneer and activate the Zombie Buccaneer's Fanfare effect.
Whenever an allied Zombie or Zombie Buccaneer comes into play, give it Storm.
Last Words: Summon an Underworld Captain.
Evolved
4
6
Evolve: Summon a Zombie Buccaneer and activate its Fanfare effect.
Whenever an allied Zombie or Zombie Buccaneer comes into play, give it Storm.
Last Words: Summon an Underworld Captain.
Lute, Vengeful Necromancer
Trait -
Unevolved
3
3
Fanfare: Summon 2 Ghosts. Necromancy (6) - Gain +3/+3 and Ward and deal 6 damage to an enemy follower.
Whenever an allied Ghost comes into play, evolve it.
Evolved
5
5
(Same as the unevolved form, excluding Fanfare.)
Dark Alice, Foul Fairytale
Trait -
Unevolved
3
3
Crystallize (2): Countdown (3)
Whenever an allied Neutral card comes into play, subtract 1 from this amulet's Countdown.
Last Words: Summon a Dark Alice, Foul Fairytale.
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Rush.
Can't be evolved using evolution points. (Can be evolved using card effects.)
When this follower comes into play, if at least 10 allied cards had Last Words when they were destroyed this match, evolve this follower.
Last Words: Put a Dark Alice, Foul Fairytale into your hand.
Evolved
5
5
Storm.
Last Words: Summon a Crystallized Dark Alice, Foul Fairytale and subtract 1 from its Countdown.
Dark Alice, Foul Fairytale
Trait -
Unevolved
3
3
Crystallize (2): Countdown (3)
Whenever an allied Neutral card comes into play, subtract 1 from this amulet's Countdown.
Last Words: Summon a Dark Alice, Foul Fairytale.
----------
Rush.
Can't be evolved using evolution points. (Can be evolved using card effects.)
When this follower comes into play, if at least 10 allied cards had Last Words when they were destroyed this match, evolve this follower.
Last Words: Put a Dark Alice, Foul Fairytale into your hand.
Evolved
5
5
Storm.
Last Words: Summon a Crystallized Dark Alice, Foul Fairytale and subtract 1 from its Countdown.
Atem
Trait -
Unevolved
7
4
Ward.
Fanfare: Deal 7 damage to the enemy leader. If you've spent at least 20 shadows to perform Necromancy this match, recover 4 play points and evolve this follower.
Evolved
9
6
Ward.
Can't take more than 2 damage at a time.
When this follower evolves, gain 10 shadows.
Abyss Beast
Trait -
Unevolved
5
6
Fanfare: Deal 5 damage to an enemy follower if Vengeance is active for you.
Evolved
7
8
Scorpion Colossus
Trait -
Unevolved
5
10
Rush.
Bane.
Ward.
Last Words: Deal 5 damage to the enemy leader.
Evolved
7
12
(Same as the unevolved form.)
Curate
Trait -
Unevolved
5
5
Fanfare: Restore 5 defense to an ally.
Evolved
7
7
Jeanne, Worldwalker
Trait -
Unevolved
3
3
Fanfare: Recover 4 play points.
Whenever you play a follower, if it's the third follower or later this turn, evolve this follower and deal 5 damage to all enemy followers.
Evolved
5
5
Storm.
Ward.
Strike: Give all other allied Havencraft followers the following effect - Reduce damage from effects to 0. Evolve all unevolved allied Havencraft followers. (Evolve effects will not activate.)
Divine Minister
Trait -
Unevolved
6
6
Ward.
Fanfare: Summon a Divine Minister.
When this follower comes into play, restore 2 defense to your leader.
When this follower leaves play, banish a random enemy follower. (Transformation doesn't count as leaving play.)
Evolved
8
8
(Same as the unevolved form, excluding Fanfare.)
Interstellar Battlecruiser
Trait -
Unevolved
6
6
Fanfare: Banish all other followers.
Enhance (8): Give the enemy leader the following effect - At the start of your next turn, randomly discard 2 cards from your hand.
Evolved
8
8
Synthetic Eden
Trait -
Unevolved
0
10
Ward.
Fanfare: Select 2 other followers. Destroy them and gain +X/+0. X equals the total attack of the selected followers.
At the end of your turn, if this follower's attack is an odd number, deal 7 damage to the enemy leader and restore 7 defense to your leader. Otherwise, draw 4 cards and subtract 4 from their costs.
Evolved
3
11
(Same as the unevolved form, excluding Fanfare.)