Abyss Beast
Trait -
Unevolved
5
6
Fanfare: Deal 5 damage to an enemy follower if Vengeance is active for you.
Evolved
7
8
Soul Dominator
Trait -
Unevolved
4
6
Storm.
Whenever another follower is destroyed, gain +1/+0.
Evolved
6
8
(Same as the unevolved form.)
Emeralda, Demonic Officer
Trait -
Unevolved
4
5
Fanfare: Destroy an enemy follower or amulet. Gain Storm if Vengeance is active for you.
Evolved
6
7
Gunnlod
Trait -
Unevolved
4
7
Clash: Gain +3/+0. Deal 2 damage to your leader if Vengeance is not active for you.
Evolved
6
9
(Same as the unevolved form.)
Stheno
Trait -
Unevolved
3
6
Fanfare: Summon 2 Serpents.
Whenever an allied Serpent comes into play, deal 2 damage to a random enemy follower.
Evolved
5
8
(Same as the unevolved form, excluding Fanfare.)
Darkfeast Bat
Trait -
Unevolved
5
5
Fanfare: Deal X damage to an enemy. X equals the number of times that your leader was damaged during your turn in this match.
Evolved
7
7
Maelstrom Serpent
Trait -
Unevolved
5
5
Fanfare: Summon a Maelstrom Serpent. Repeat until your area is full if Vengeance is active for you.
Evolved
7
7
Spawn of the Abyss
Trait -
Unevolved
6
7
Ambush.
Strike: Deal 5 damage to the enemy leader if Ambush is active for this follower.
Last Words: Deal 5 damage to the enemy leader if Ambush is active for this follower.
Evolved
8
9
Ambush.
Strike: Deal 5 damage to the enemy leader if Ambush is active for this follower.
Last Words: Deal 5 damage to the enemy leader if Ambush is active for this follower.
Diabolus Psema
Trait -
Unevolved
6
7
Fanfare: Put a Demonic Storm and a Demonic Strike into your hand. If Vengeance is active for you, recover 6 play points.
This follower can't be damaged by spells.
Evolved
8
9
(Same as the unevolved form, excluding Fanfare.)
Calamity's Archdemon
Trait -
Unevolved
7
7
Fanfare: Deal 4 damage to both leaders.
Evolved
9
9