Fell Transformation
Trait -
Select a follower with 4 defense or less in play. Deal 1 damage to your leader and destroy that follower.
If you selected an enemy follower, summon an enemy Forest Bat.
If you selected an allied follower, summon a Forest Bat and give it +1/+1.
Bad-Girl Life
Trait Academic
Select an Academic follower in your hand. If Vengeance is active for you, give it the ability to evolve for 0 evolution points. Otherwise, discard it.
Draw 2 cards.
Silver Snipe
Trait -
Deal 3 damage to a random enemy follower.
If Wrath is not active for you, deal 1 damage to your leader. Otherwise, deal 3 damage to the enemy leader.
Nightmare
Trait -
Unevolved
2
2
Fanfare: Gain +2/+0 if Vengeance is active for you.
Evolved
4
4
Sweetfang Vampire
Trait -
Unevolved
1
3
Drain.
Evolved
3
5
(Same as the unevolved form.)
Ferocious Harpy
Trait -
Unevolved
2
2
Rush.
Fanfare: If Vengeance is active for you, gain +2/+0 and draw 2 cards.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Trombone Devil
Trait -
Unevolved
2
2
Fanfare: If Wrath is not active for you, deal 1 damage to your leader. Otherwise, gain the ability to evolve for 0 evolution points.
Evolved
4
4
Evolve: Deal 1 damage to your leader and then 2 damage to all enemies.
Demon Maestro
Trait -
Unevolved
1
1
Fanfare: If Wrath is not active for you, deal 1 damage to your leader and draw a card. Otherwise, put an Infernal Orchestration into your hand and change its cost to 0.
Last Words: At the start of your next turn, deal 1 damage to your leader and draw a card.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Tevali, Demonic Cat
Trait -
Unevolved
1
3
Fanfare: At the start of your next turn, draw a card.
At the end of your turn, if allied followers have evolved at least 5 times this match, deal 3 damage to the enemy leader and restore 3 defense to your leader.
Evolved
3
5
Bane.
At the end of your turn, if allied followers have evolved at least 5 times this match, deal 3 damage to the enemy leader and restore 3 defense to your leader.
Vicious Blitzer
Trait Condemned
Unevolved
2
1
Rush.
Fanfare and Last Words: Deal 1 damage to both leaders.
Evolved
4
3
(Same as the unevolved form, excluding Fanfare.)
Demon-Eyed Gangster
Trait Academic
Unevolved
2
2
Fanfare: Give the enemy leader the following effect until the end of your opponent's turn - Reduce defense restored to your leader to 1.
Evolved
4
4
Evolve: If Vengeance is active for you, add 1 to the cost of all cards in your opponent's hand until the start of your next turn.
Arka, Sin Spinner
Trait Academic
Unevolved
2
3
Fanfare: If Vengeance is active for you, gain the ability to attack 2 times per turn. Otherwise, deal 2 damage to your leader.
Evolved
4
5
Strike: Restore 2 defense to your leader.