Feral Aether
Trait Natura
Put a Naterran Great Tree into your hand.
If this is your fifth turn or later, recover 1 play point.
Then, if this is your tenth turn or later, put a Windblast Dragon into your hand.
Flamewinged Might
Trait -
Give +1/+0 to an allied follower until the end of the turn.
Deal 2 damage to an enemy follower.
(Can be played only when both a targetable allied card and enemy card are in play.)
Flamewinged Might
Trait -
Give +1/+0 to an allied follower until the end of the turn.
Deal 2 damage to an enemy follower.
(Can be played only when both a targetable allied card and enemy card are in play.)
Scalebound Plight
Trait -
Discard a card from your hand.
Draw a card. If Overflow is active for you, draw 2 instead.
Dragon Rearing
Trait -
Give +1/+1 to an allied Dragoncraft follower.
If Overflow is active for you, give +2/+2 instead and draw a card.
Dragon Rearing
Trait -
Give +1/+1 to an allied Dragoncraft follower.
If Overflow is active for you, give +2/+2 instead and draw a card.
Prime Conflagration
Trait -
Give +0/+1 to all Dragoncraft followers in your deck.
Deal 2 damage to a random enemy follower and then 1 damage to the enemy leader.
Newfound Allies
Trait Natura
Put a random Natura follower from your deck into your hand.
If any allied Naterran Great Trees are in play, put 2 different Natura followers into your hand instead.
Dragon's Awakening
Trait -
Give +0/+1 to all Dragoncraft followers in your deck.
Enhance (3): Draw 2 cards.
Dragon Hunt
Trait -
Deal 1 damage to an enemy.
Put a Dragon's Handspur into your hand. If Overflow is active for you, put 2 into your hand instead.
Dragon Hunt
Trait -
Deal 1 damage to an enemy.
Put a Dragon's Handspur into your hand. If Overflow is active for you, put 2 into your hand instead.
Ardent Torch
Trait -
Give an allied follower the following effect and then deal 1 damage to it: Whenever this follower takes damage, if it's not destroyed, draw a card.