Magic Missile
Trait -
Deal 1 damage to an enemy.
Draw a card.
Magic Missile
Trait -
Deal 1 damage to an enemy.
Draw a card.
Conjure Golem
Trait -
Summon a Clay Golem.
Conjure Golem
Trait -
Summon a Clay Golem.
Wind Blast
Trait -
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
Wind Blast
Trait -
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
Arcane Duplication
Trait -
Banish 2 random cards from your deck.
At the end of this turn, if you have more than 20 cards in your deck, draw a card. Otherwise, put a copy of a random allied follower played this turn into your hand.
Counter Magic
Trait -
Deal 3 damage to a random enemy follower.
Give your leader the following effect: The next time your leader takes damage, reduce that damage to 0.
Earthen Fist
Trait -
Deal 3 damage to an enemy follower.
Earth Rite (2): At the end of this turn, deal 3 damage to the enemy leader and put an Earthen Fist into your hand.
Story of a Lifetime
Trait Festive
Discard a card from your hand.
Draw 2 cards.
Then, if at least 15 cards have been added to your hand from your deck this match (your starting hand doesn't count), draw 2 cards.
Grea, Scorching Fury
Trait Mysteria
Unevolved
3
2
Fanfare: Put a Resentful Blaze into your hand. Banish 2 random cards from your deck. If you had 20 cards or less in your deck before the cards were banished, gain +3/+3.
Evolved
5
4
Evolve: Recover 2 play points. Banish 2 random cards from your deck.
Pyrotechnic Witch
Trait -
Unevolved
2
3
Fanfare: Put a random Runecraft follower (excluding Pyrotechnic Witch) from your deck into your hand. If you have 20 cards or less in your deck, put 2 different Runecraft followers into your hand instead and subtract 1 from their costs.
Evolved
4
5