Magical Knight
Trait Chess
Unevolved
3
2
Whenever an allied Magical Pawn leaves play, subtract 1 from the cost of this card. (Transformation doesn't count as leaving play.)
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Storm.
Fanfare: Summon 2 Magical Pawns.
Evolved
5
4
(Same as the unevolved form, excluding Fanfare.)
Crystal Scryer
Trait -
Unevolved
4
3
Fanfare: Deal 4 damage to all enemy followers. Earth Rite (2): Draw 2 cards. Subtract 4 from the costs of 2 random followers with Earth Rite in your hand.
Evolved
6
5
Wolf Whisperer
Trait -
Unevolved
3
3
Fanfare: Summon an Arcane Wolf. If you have 20 cards or less in your deck, activate its Fanfare effect.
Evolved
5
5
Crushing Rain
Trait -
Spellboost: Subtract 1 from the cost of this card.
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Deal 2 damage to a random enemy follower and then the enemy leader.
Crushing Rain
Trait -
Spellboost: Subtract 1 from the cost of this card.
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Deal 2 damage to a random enemy follower and then the enemy leader.
Warden of the Arcane
Trait Condemned
Unevolved
5
7
Ward.
Fanfare: Deal 5 damage to all enemy followers. Add 5 to an allied Stack in play. Spellboost the cards in your hand 5 times.
Evolved
7
9
(Same as the unevolved form, excluding Fanfare.)
Golem Lord
Trait -
Unevolved
6
6
Accelerate (1): Earth Rite - Summon a Clay Golem. At the end of this turn, put a Golem Lord into your hand.
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Fanfare: Earth Rite (3) - Summon 3 Guardian Golems. Deal 6 damage to all enemy followers.
At the end of your turn, deal X damage to the enemy leader. X equals the number of allied Clay Golems and Guardian Golems that have come into play this match.
Evolved
8
8
(Same as the unevolved form, excluding Fanfare.)
Outdoorsmage
Trait -
Unevolved
4
5
Accelerate (1): Deal 2 damage to a random enemy follower. Summon a Magic Sediment.
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Fanfare: Summon 3 Clay Golems. Evolve all unevolved allied Clay Golems.
Evolved
6
7
Sweet Defender Golem
Trait -
Unevolved
7
10
Crystallize (2): Earth Sigil
Stack (3)
Can't be targeted by enemy effects.
Can't be destroyed by effects. (Destroyed when Stack reaches 0.)
At the end of your turn, if the total allied Stack count in play is at least 2, restore 2 defense to your leader and perform Earth Rite.
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Ward.
Fanfare: Add 5 to an allied Stack in play. If at least 7 allied Stacked cards have been consumed this match, deal 7 damage to all enemy followers and restore 7 defense to your leader.
Evolved
9
12
(Same as the unevolved form, excluding Fanfare.)
Stalwart Snowman
Trait -
Unevolved
8
8
Accelerate (2): Summon a Wild Snowman.
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Ward.
Fanfare: Transform an enemy follower into a Snowman.
Last Words: Summon 3 Snow Knights.
Evolved
10
10
(Same as the unevolved form, excluding Fanfare.)
Fiery Embrace
Trait -
Spellboost: Subtract 1 from the cost of this card.
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Destroy an enemy follower.
Fiery Embrace
Trait -
Spellboost: Subtract 1 from the cost of this card.
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Destroy an enemy follower.