Multielemental Neophyte
Trait -
Unevolved
2
2
Fanfare: Put a Magical Augmentation into your hand.
Last Words: Summon a Magic Sediment.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Magic Missile
Trait -
Deal 1 damage to an enemy.
Draw a card.
Magic Missile
Trait -
Deal 1 damage to an enemy.
Draw a card.
Conjure Golem
Trait -
Summon a Clay Golem.
Conjure Golem
Trait -
Summon a Clay Golem.
Wind Blast
Trait -
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
Wind Blast
Trait -
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
Aqueous Sphere
Trait -
Deal 1 damage to a random enemy follower.
Spellboost: Deal 1 more.
If this card has been Spellboosted at least 5 times, deal damage to 2 random enemy followers instead.
Magical Strategy
Trait Chess
Summon a Magical Pawn.
Draw a card.
If at least 8 allied Magical Pawns have left play this match, summon 2 and draw 2 instead.
Magical Strategy
Trait Chess
Summon a Magical Pawn.
Draw a card.
If at least 8 allied Magical Pawns have left play this match, summon 2 and draw 2 instead.
Binding Ritual
Trait Earth Sigil
Stack (2)
Fanfare: Draw a card. Give a random enemy follower with 2 attack or less the following effect until the end of your opponent's turn: Can't attack.
Can't be targeted by enemy effects.
Can't be destroyed by effects. (Destroyed when Stack reaches 0.)
Mysteria, Magic Originator
Trait Mysteria
Unevolved
3
3
Fanfare: Give the Mysteria trait to all spells in your hand and deck.
Evolved
5
5
Evolve: Subtract 1 from the cost of all Mysteria cards in your hand.