Familiar's Pact
Trait -
Put a random follower with Earth Rite from your deck into your hand.
Summon a Magic Sediment.
Familiar's Pact
Trait -
Put a random follower with Earth Rite from your deck into your hand.
Summon a Magic Sediment.
Sammy, Wizard's Apprentice
Trait -
Unevolved
2
2
Fanfare: Both players draw a card.
Evolved
4
4
Little Sage
Trait -
Unevolved
2
2
Fanfare: Enhance (8) - Evolve this follower. Summon a Gluttonous Behemoth.
Evolved
4
4
Gruinne, Leonardian Provost
Trait Academic
Unevolved
2
2
Fanfare: Summon a Magic Sediment.
At the start of your opponent's turn, if the total allied Stack count in play is at least 3, put a Veridic Ritual into your hand.
Evolved
4
4
Evolve: Add 1 to an allied Stack in play. Give -1/-1 to all enemy followers.
At the start of the opponent's turn, if the total allied Stack count in play is at least 3, put a Veridic Ritual into your hand.
Grea, Crimson Promise
Trait Mys./Acad.
Unevolved
2
2
Fanfare: Put a Grea's Ember into your hand.
While this follower is in play, allied Mysteria followers can evolve for 0 evolution points.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Grea, Crimson Promise
Trait Mys./Acad.
Unevolved
2
2
Fanfare: Put a Grea's Ember into your hand.
While this follower is in play, allied Mysteria followers can evolve for 0 evolution points.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Fickle Tamer
Trait -
Unevolved
2
2
Fanfare: Summon 2 Magic Sediments.
Enhance (6): Summon an Eldritch Chimera and Eldritch Demon instead. Give them the following effect: At the end of your opponent's turn, banish this follower.
Evolved
4
4
Evolve: Summon a Demon.
Toxic Witch
Trait -
Unevolved
2
2
Drain.
Fanfare: Summon a Magic Sediment. If at least 7 allied Stacked cards have been consumed this match, gain Storm.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)
Mind-Control Mage
Trait -
Unevolved
2
2
When this card is fused to another card, draw a card.
----------
Fanfare: Summon a Magic Sediment.
Evolved
4
4
Evolve: Destroy an enemy follower that costs 2 play points or less.
Earth Rite: Summon an allied copy of that follower and give it Last Words - Summon a Magic Sediment.
Eir
Trait -
Unevolved
2
1
Fanfare: Reanimate (X). X equals the number of times this card has been Spellboosted. If X is at least 10, evolve the summoned follower and this follower.
Evolved
4
3
When this follower evolves, Spellboost the cards in your hand 2 times and give your leader the following effect: The next time your leader takes damage, reduce that damage to 0.
Vayle, Diligent Summoner
Trait Mysteria
Unevolved
2
2
Ward.
Fanfare: Put a Nic-nic, Bunnicorn Familiar into your hand.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)