Windslasher
Trait Ofcr./Hero.
Unevolved
4
5
Rush.
Fanfare: Give another allied Heroic follower the ability to attack 2 times per turn.
Strike: Restore 2 defense to your leader. Put a random Heroic follower from your deck into your hand.
Evolved
6
7
(Same as the unevolved form, excluding Fanfare.)
Peerless Warrior
Trait Officer
Unevolved
1
1
Fanfare: Gain +X/+Y. X equals the total attack of all other allied followers. Y equals their total defense. Destroy all other allied followers. If X plus Y is at least 20, evolve this follower.
Can't be evolved using evolution points. (Can be evolved using card effects.)
Evolved
1
1
Reduce damage to this follower to 0.
Not affected by other cards' effects, except for those that change this card's attack or defense.
Heroic Entry
Trait Heroic
Put 2 different random Heroic followers from your deck into your hand. Then deal X damage to all enemy followers. X equals the number of Heroic followers in your hand.
If any damaged allied followers are in play, summon a Mach Knight.
Heroic Entry
Trait Heroic
Put 2 different random Heroic followers from your deck into your hand. Then deal X damage to all enemy followers. X equals the number of Heroic followers in your hand.
If any damaged allied followers are in play, summon a Mach Knight.
Twilight and Silver
Trait -
Summon an Amelia, the Silverflash.
Put 2 different random Officer followers from your deck into your hand.
Rally (10): Summon a Lecia, Sky Saber.
Sage Commander
Trait Commander
Unevolved
4
6
Fanfare: Give +1/+1 to all other allied followers.
Evolved
6
8
Royal Fortress
Trait Commander
Unevolved
5
6
Invocation: At the start of your turn, if at least 10 allied Commander cards have come into play this match, invoke this card. Then, evolve this follower.
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Maneuver: Commander followers
Storm.
Evolved
5
6
Maneuver: Commander followers
Storm.
Can attack 2 times per turn.
Calculating Captain
Trait Commander
Unevolved
5
5
Ward.
Fanfare: Summon a Buccaneer, Cannoneer, and Marine Raider.
Evolved
7
7
(Same as the unevolved form, excluding Fanfare.)
Warden of Honor
Trait Cmdr./Cdmn.
Unevolved
3
4
Crystallize (1): Countdown (1)
Fanfare: Add 1 to your Rally count.
Last Words: Draw a card.
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Ward.
Fanfare: Summon a Warden of Honor. Evolve all unevolved allied Warden of Honors.
Evolved
5
6
(Same as the unevolved form, excluding Fanfare.)
Sharp Strategist
Trait Cmdr./Acad.
Unevolved
6
6
Fanfare: Summon 2 Fortress Guards.
Evolved
8
8
Evolve: Put a Stratagem into your hand and change its cost to 0.
Radiel, Valorous Enforcer
Trait Cmdr./Cdmn.
Unevolved
4
8
Storm.
Ward.
Fanfare: Rally (20) - Gain the ability to attack 3 times per turn.
Fanfare: Banish an enemy follower. If allied followers have evolved at least 7 times this match, banish all enemy followers instead.
Can't be targeted by enemy effects.
Evolved
6
10
(Same as the unevolved form, excluding Fanfare.)
Galdr, Heroic Headmaster
Trait Cmdr./Acad.
Unevolved
6
6
Ward.
Fanfare: Summon a Deadeye Trainee and Fervent Fist-Fighter. Give all allied followers the following effect: Reduce damage taken by 2. Give your leader the following effect until the end of your opponent's turn: Reduce damage taken by 2.
Evolved
8
8
(Same as the unevolved form, excluding Fanfare.)