Usurping Spineblade
Trait -
Deal 3 damage to an enemy follower.
Randomly put 1 of the following cards into your hand.
-Gilded Blade
-Gilded Goblet
-Gilded Boots
-Gilded Necklace
Godsent Stride
Trait -
Give +0/+1, Rush, and Bane to an allied follower.
Godsent Stride
Trait -
Give +0/+1, Rush, and Bane to an allied follower.
Ageworn Weaponry
Trait -
If an allied Swordcraft follower is in play, and you have at least 2 play points, Choose: Play this card as a Greatshield or Greatsword.
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Countdown (2)
At the end of your opponent's turn, summon a Knight.
Ascetic Knight
Trait Officer
Unevolved
1
2
Fanfare: Summon a Heavy Knight.
Evolved
3
4
Merchantette
Trait Commander
Unevolved
2
3
Fanfare: Give +1/+0 to an allied Officer follower.
Enhance (7): Give +3/+2 instead.
Evolved
4
5
Lancer of the Tempest
Trait Commander
Unevolved
3
2
Rush.
Fanfare: Enhance (7) - Gain Strike: Deal 2 damage to all enemy followers.
Evolved
5
4
(Same as the unevolved form, excluding Fanfare.)
Master Samurai
Trait Officer
Unevolved
2
3
Fanfare: Enhance (6) - Gain +2/+2. Can attack 2 times per turn.
Evolved
4
5
Nonja, Silent Maid
Trait Officer
Unevolved
2
3
Ward.
Fanfare: Gain Bane if an allied Commander card is in play.
Evolved
4
5
(Same as the unevolved form, excluding Fanfare.)
Valse, Magical Marksman
Trait Officer
Unevolved
2
2
Fanfare: Choose - Put a Holy Purebomb or Fatal Spellbomb into your hand.
Evolved
4
4
Tanya, Shadow Enforcer
Trait Officer
Unevolved
3
1
Ambush.
Bane.
Evolved
5
3
(Same as the unevolved form.)
Charlotta, Tiny Justice
Trait Commander
Unevolved
2
3
Ward.
Evolved
4
5
Ward.
Evolve: Give all allied followers the following effect until the end of the opponent's turn - Reduce damage from effects to 0.