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Trait

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Sage Commander
Sage Commander

Sage Commander

Trait: Commander

Frenzied Corpsmaster
Frenzied Corpsmaster

Frenzied Corpsmaster

Trait: Commander

Tactical Dog
Tactical Dog

Tactical Dog

Trait: Officer

War Hero
War Hero

War Hero

Trait: Officer

Mistolina & Bayleon
Mistolina & Bayleon

Mistolina & Bayleon

Trait: Cmdr. / Nat.

Victorious Blader
Victorious Blader

Victorious Blader

Trait: Commander

Claymore Master
Claymore Master

Claymore Master

Trait: Commander

Tokai Teio
Tokai Teio

Tokai Teio

Trait: Commander

Hasty Axeman
Hasty Axeman

Hasty Axeman

Trait: Officer

Noble Shieldmaiden
Noble Shieldmaiden

Noble Shieldmaiden

Trait: Commander

Coronation
Coronation

Coronation

Trait: -

Garven, Iron Dreadnought
Garven, Iron Dreadnought

Garven, Iron Dreadnought

Trait: Officer

Sage Commander

Trait Commander

Sage Commander
Sage Commander

Unevolved

4

6

Fanfare: Give +1/+1 to all other allied followers.

Evolved

6

8

Frenzied Corpsmaster

Trait Commander

Frenzied Corpsmaster
Frenzied Corpsmaster

Unevolved

4

4

Accelerate (3): Summon a Steelclad Knight and Heavy Knight.
----------
Invocation: At the end of your turn, Rally (10) - Invoke this card.
----------
Ward.
Fanfare: Rally (10) - Destroy 3 random enemy cards. Rally (20): Destroy 5 random enemy cards instead.

Evolved

6

6

(Same as the unevolved form, excluding Fanfare.)

Tactical Dog

Trait Officer

Tactical Dog
Tactical Dog

Unevolved

5

6

Accelerate (2): Put 2 Wardogs into your hand.
----------
Rush.
Bane.
Fanfare: Put 2 Wardogs into your hand.

Evolved

7

8

(Same as the unevolved form, excluding Fanfare.)

War Hero

Trait Officer

War Hero
War Hero

Unevolved

5

5

Fanfare: Destroy an enemy follower. Draw 2 cards.

Evolved

7

7

Mistolina & Bayleon

Trait Cmdr. / Nat.

Mistolina & Bayleon
Mistolina & Bayleon

Unevolved

4

6

Storm.
Ward.
Fanfare: Deal 5 damage to a random enemy follower. If any amulets are in your hand, discard 1 and gain +2/+1. If the discarded amulet was a Naterran Great Tree, recover 3 play points.

Evolved

6

8

(Same as the unevolved form, excluding Fanfare.)

Victorious Blader

Trait Commander

Victorious Blader
Victorious Blader

Unevolved

5

8

Accelerate (2): Summon a Heavy Knight and Knight.
----------
Rush.
Can attack 2 times per turn.
While this follower is in play, your leader and all allied followers in play and that come into play have the following effect: Reduce damage taken by 3.

Evolved

7

10

(Same as the unevolved form.)

Claymore Master

Trait Commander

Claymore Master
Claymore Master

Unevolved

4

4

During your turn, whenever an allied follower evolves, subtract 1 from the cost of this card.
----------
Storm.

Evolved

6

6

Storm.
Evolve: Give Rush and Ward to all allied Officer followers.

Tokai Teio

Trait Commander

Tokai Teio
Tokai Teio

Unevolved

4

4

During your turn, whenever an allied follower evolves, subtract 1 from the cost of this card.
----------
Storm.

Evolved

6

6

Storm.
Evolve: Give Rush and Ward to all allied Officer followers.

(This card will be treated as a Claymore Master.)

Hasty Axeman

Trait Officer

Hasty Axeman
Hasty Axeman

Unevolved

7

7

Rush.
Whenever an enemy follower is destroyed, gain +2/+2.

Evolved

9

9

(Same as the unevolved form.)

Noble Shieldmaiden

Trait Commander

Noble Shieldmaiden
Noble Shieldmaiden

Unevolved

6

5

Accelerate (2): Summon a Steelclad Knight. Put a Glittering Gold into your hand.
----------
Ward.
Fanfare: Summon a Frontguard General.
Last Words: Summon a Fortress Guard.

Evolved

8

7

(Same as the unevolved form, excluding Fanfare.)

Coronation

Trait -

Coronation
Coronation

Give an allied follower +7/+7, Ward, and the following effect: Can't be targeted by enemy effects.

Garven, Iron Dreadnought

Trait Officer

Garven, Iron Dreadnought
Garven, Iron Dreadnought

Unevolved

2

8

Accelerate (1): Deal 3 damage to an enemy follower.
----------
Fanfare: Gain +X/+0. Deal Y damage to a random enemy follower and then the enemy leader. X equals twice the number of different traits of allied followers destroyed this match. Y equals this follower's attack.

Evolved

4

10

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