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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
7th~11th

Clear

Cost

Clear

Type

Clear

Rarity

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Attack

Defense

Trait

Ability
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Luminous Knight
Luminous Knight

Luminous Knight

Trait: Commander

Princess Vanguard
Princess Vanguard

Princess Vanguard

Trait: Commander

Fearless Banneret
Fearless Banneret

Fearless Banneret

Trait: Officer

Gunner Maid Seria
Gunner Maid Seria

Gunner Maid Seria

Trait: Officer

Samurai
Samurai

Samurai

Trait: Officer

Gelt, Vice Captain
Gelt, Vice Captain

Gelt, Vice Captain

Trait: Officer

Naval Guard Simone
Naval Guard Simone

Naval Guard Simone

Trait: Officer

Bladed Hedgehog
Bladed Hedgehog

Bladed Hedgehog

Trait: Officer

Maisy, Red Riding Hood
Maisy, Red Riding Hood

Maisy, Red Riding Hood

Trait: Officer

Cuhullin
Cuhullin

Cuhullin

Trait: Officer

Lancer
Lancer

Lancer

Trait: Officer

Lux, Solar Lancer
Lux, Solar Lancer

Lux, Solar Lancer

Trait: Officer

Luminous Knight

Trait Commander

Luminous Knight
Luminous Knight

Unevolved

2

1

Evolved

3

2

Evolve: Give all other allied followers +1/+0 until the end of the turn.

Princess Vanguard

Trait Commander

Princess Vanguard
Princess Vanguard

Unevolved

1

3

Fanfare: Give +1/+0 to an allied 1-play-point follower.

Evolved

3

5

Fearless Banneret

Trait Officer

Fearless Banneret
Fearless Banneret

Unevolved

2

1

Whenever another follower evolves, summon a Knight.

Evolved

4

3

(Same as the unevolved form.)

Gunner Maid Seria

Trait Officer

Gunner Maid Seria
Gunner Maid Seria

Unevolved

2

2

Evolved

4

4

Evolve: Gain +1/+1 if an allied Commander card is in play.

Samurai

Trait Officer

Samurai
Samurai

Unevolved

2

2

Fanfare: Gain +1/+1 and Bane if 3 or more enemy followers are in play.

Evolved

4

4

Gelt, Vice Captain

Trait Officer

Gelt, Vice Captain
Gelt, Vice Captain

Unevolved

2

2

Fanfare: Gain +1/+0 and Ward if you have a Commander card in play.

Evolved

4

4

Naval Guard Simone

Trait Officer

Naval Guard Simone
Naval Guard Simone

Unevolved

2

2

Fanfare: Enhance (6) - Gain +3/+3 and Ward.

Evolved

4

4

Bladed Hedgehog

Trait Officer

Bladed Hedgehog
Bladed Hedgehog

Unevolved

1

3

Whenever an enemy follower is destroyed, gain +1/+0.

Evolved

3

5

(Same as the unevolved form.)

Maisy, Red Riding Hood

Trait Officer

Maisy, Red Riding Hood
Maisy, Red Riding Hood

Unevolved

2

2

Evolved

4

4

Evolve: Destroy an enemy follower if an allied Neutral follower is in play.

Cuhullin

Trait Officer

Cuhullin
Cuhullin

Unevolved

2

1

Rush.
Fanfare: Enhance (6) - Gain Bane until the end of the turn. Reduce damage to this follower to 0 until the end of the turn.

Evolved

4

3

(Same as the unevolved form, excluding Fanfare.)

Lancer

Trait Officer

Lancer
Lancer

Unevolved

2

1

Rush.
Fanfare: Enhance (6) - Gain Bane until the end of the turn. Reduce damage to this follower to 0 until the end of the turn.

Evolved

4

3

(Same as the unevolved form, excluding Fanfare.)

(This card will be treated as a Cuhullin.)

Lux, Solar Lancer

Trait Officer

Lux, Solar Lancer
Lux, Solar Lancer

Unevolved

1

2

Fanfare: Put a random Commander card that costs 5 play points or less from your deck into your hand.
Enhance (4): Then put a random Commander card that costs at least 6 play points from your deck into your hand.

Evolved

3

4

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