Marc, Gregarious Swordsman
Trait Officer
Unevolved
3
1
Rush.
Fanfare: Rally (7) - Gain the following effect: The next time this follower takes damage, reduce that damage to 0. Rally (10): Evolve this follower.
Evolved
5
3
(Same as the unevolved form, excluding Fanfare.)
Monika, Chronoshift Admiral
Trait Commander
Unevolved
1
1
Fanfare: Summon a Knight.
Last Words: Rally (10) - Give your leader the following effect: At the start of your next turn, summon a Monika, Chronoshift Admiral, evolve it, then remove this effect. (This effect is not stackable.)
Evolved
3
3
Strike: Give +1/+1 to all allied Swordcraft followers.
Mercurial Mercenary
Trait Officer
Unevolved
2
2
Fanfare: Enhance (4) - Summon a Mercurial Mercenary. Deal 2 damage to 2 random enemy followers.
Evolved
4
4
Despotic Pawnmaker
Trait Commander
Unevolved
2
2
Whenever an allied Officer follower comes into play, give it Rush.
Evolved
4
4
Evolve: Summon 3 Knights.
Whenever an allied Officer follower comes into play, give it Rush.
Icyclone
Trait Ofcr./Hero.
Unevolved
1
4
Fanfare: If any damaged allied followers are in play, destroy an enemy follower.
Last Words: At the start of your next turn, put a random Heroic follower from your deck into your hand.
Evolved
3
6
(Same as the unevolved form, excluding Fanfare.)
Dashing Duelist
Trait Officer
Unevolved
1
3
Fanfare: If the enemy leader's class is Forestcraft, Swordcraft, Runecraft, or Bloodcraft, gain Ward. If it's Dragoncraft, Shadowcraft, Havencraft, or Portalcraft, gain Ambush until the end of your opponent's turn.
Fanfare: Draw a card. Rally (10): Recover 1 evolution point.
Evolved
3
5
Evolve: Deal 2 damage to all enemies. Rally (20): Deal 4 damage instead.
Loid Forger
Trait Officer
Unevolved
1
3
Fanfare: If the enemy leader's class is Forestcraft, Swordcraft, Runecraft, or Bloodcraft, gain Ward. If it's Dragoncraft, Shadowcraft, Havencraft, or Portalcraft, gain Ambush until the end of your opponent's turn.
Fanfare: Draw a card. Rally (10): Recover 1 evolution point.
Evolved
3
5
Evolve: Deal 2 damage to all enemies. Rally (20): Deal 4 damage instead.
(This card will be treated as a Dashing Duelist.)
Princess of Gratitude
Trait Commander
Unevolved
2
2
Last Words: Draw a card.
Evolved
4
4
Evolve: Put a random 1-play-point follower from your deck into play.
Last Words: Draw a card.
Invisible Soldier
Trait Officer
Unevolved
1
1
Rush.
Fanfare: Summon an Invisible Soldier.
Enhance (4): Summon 3 instead.
Enhance (8): Give all allied Invisible Soldiers +1/+3 and Storm.
Ignore Ward.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
High-Minded Knight
Trait Officer
Unevolved
1
1
Rush.
Fanfare: Give +1/+1 to an allied Neutral follower. Restore 2 defense to your leader.
Strike: If there are at least 2 allied Neutral cards in play, give your leader the following effect - The next time your leader takes damage, reduce that damage to 0.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Charlemagne, Great Unifier
Trait Commander
Unevolved
2
2
Ward.
Can evolve for 0 evolution points.
Evolved
4
4
Ward.
Evolve: Give your leader the following effects.
-Allied Neutral followers deal +1 damage.
-Once on each of your turns, when an unevolved Neutral follower's attack or defense is increased by an effect, evolve it.
(These effects are not stackable and last for the rest of the match.)
Lupine Crusher
Trait Ofcr./Nat.
Unevolved
3
1
Rush.
Fanfare: Summon a Naterran World Tree. If at least 5 allied cards have left play this match, recover 1 play point.
Evolved
5
3
(Same as the unevolved form, excluding Fanfare.)