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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
11th~15th

Clear

Cost

Clear

Type

Clear

Rarity

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Advanced Search▲

Attack

Defense

Trait

Ability
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Extreme Carrot
Extreme Carrot

Extreme Carrot

Trait: Natura

Desert Pathfinder
Desert Pathfinder

Desert Pathfinder

Trait: Natura

Desert Pathfinder
Desert Pathfinder

Desert Pathfinder

Trait: Natura

Dawn's Splendor
Dawn's Splendor

Dawn's Splendor

Trait: -

Bazooka Goblins
Bazooka Goblins

Bazooka Goblins

Trait: -

Travelers' Respite
Travelers' Respite

Travelers' Respite

Trait: Natura

Travelers' Respite
Travelers' Respite

Travelers' Respite

Trait: Natura

Well of Destiny
Well of Destiny

Well of Destiny

Trait: -

Strategic Assembly
Strategic Assembly

Strategic Assembly

Trait: -

Mercenary Drifter
Mercenary Drifter

Mercenary Drifter

Trait: -

Harnessed Flame
Harnessed Flame

Harnessed Flame

Trait: -

Harnessed Glass
Harnessed Glass

Harnessed Glass

Trait: -

Extreme Carrot

Trait Natura

Extreme Carrot
Extreme Carrot

Unevolved

2

2

Last Words: If an allied Naterran Great Tree is in play, put an Extreme Carrot into your hand.

Evolved

4

4

(Same as the unevolved form.)

Desert Pathfinder

Trait Natura

Desert Pathfinder
Desert Pathfinder

Unevolved

2

2

Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.

Evolved

4

4

Evolve: Put a Naterran Great Tree into your hand.
Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.

Desert Pathfinder

Trait Natura

Desert Pathfinder
Desert Pathfinder

Unevolved

2

2

Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.

Evolved

4

4

Evolve: Put a Naterran Great Tree into your hand.
Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.

Dawn's Splendor

Trait -

Dawn's Splendor
Dawn's Splendor

Unevolved

2

2

Fanfare: Give your leader the following effect until the end of your opponent's turn - Whenever an enemy follower with Storm attacks your leader, give that follower -2/-0.

Evolved

4

4

Evolve: Give -2/-0 to an enemy follower.

Bazooka Goblins

Trait -

Bazooka Goblins
Bazooka Goblins

Unevolved

2

2

Fanfare: Deal 3 damage to all enemy followers that have Ambush active.

Evolved

4

4

Travelers' Respite

Trait Natura

Travelers' Respite
Travelers' Respite

Restore 2 defense to your leader.
Put a Naterran Great Tree into your hand and change its cost to 0.

Travelers' Respite

Trait Natura

Travelers' Respite
Travelers' Respite

Restore 2 defense to your leader.
Put a Naterran Great Tree into your hand and change its cost to 0.

Well of Destiny

Trait -

Well of Destiny
Well of Destiny

At the start of your turn, give +1/+1 to a random allied follower.

Strategic Assembly

Trait -

Strategic Assembly
Strategic Assembly

Countdown (3)
At the end of your turn, give a random allied follower +1/+0.
At the end of your turn, give a random allied follower with no card text Ward.

Mercenary Drifter

Trait -

Mercenary Drifter
Mercenary Drifter

Unevolved

3

2

Evolved

5

4

Harnessed Flame

Trait -

Harnessed Flame
Harnessed Flame

Unevolved

2

1

Strike: Deal 2 damage to the enemy leader.
At the start of your turn, combine with an allied Harnessed Glass to become a Flame and Glass.

Evolved

4

3

(Same as the unevolved form.)

Harnessed Glass

Trait -

Harnessed Glass
Harnessed Glass

Unevolved

1

2

Strike: Deal 1 damage to all enemy followers.
At the start of your turn, combine with an allied Harnessed Flame to become a Flame and Glass.

Evolved

3

4

(Same as the unevolved form.)

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