Angelic Punisher
Trait -
Unevolved
5
5
Fanfare: Put a Pureshot Angel into your hand and subtract 3 from its cost.
Evolved
7
7
Evolve: Put an Angelic Smite into your hand and subtract 3 from its cost.
Mjerrabaine, Great One
Trait -
Unevolved
5
5
Fanfare: Banish all duplicate cards in your deck. Then, if you have at least 20 cards in your deck, give your leader the following effect: At the end of your turn, if any allied followers that cost 6 play points or less are in play, deal 5 damage to a random enemy follower and then, if any allied followers that cost at least 6 play points are in play, deal 3 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
Evolved
7
7
Evolve: Put a Great Testimony into your hand.
Satanael
Trait -
Unevolved
6
6
Fanfare: Banish all cards in your hand. Randomly put 6 different Apocalypse Cards or Cocytus Cards into your hand.
Evolved
8
8
Giant Happy Pig
Trait -
Unevolved
4
4
Accelerate (2): Summon a Happy Pig.
----------
Fanfare: Summon 2 Happy Pigs. Increase your leader's maximum defense by 4.
Evolved
6
6
Evolve: Evolve a random unevolved allied Happy Pig.
Explorer of Mysteries
Trait -
Unevolved
3
3
During your turn, whenever an allied follower evolves, change the cost of this card to 1.
----------
Rush.
Evolved
5
5
(Same as the unevolved form.)
Mountain Gigas
Trait -
Unevolved
7
7
Ward.
Fanfare: If your leader has 10 defense or less, evolve this follower.
Evolved
11
11
(Same as the unevolved form, excluding Fanfare.)
Thunder God of the Tempest
Trait -
Unevolved
5
5
Crystallize (1): Countdown (1)
Last Words: Draw a card.
----------
Accelerate (3): Destroy an enemy amulet.
----------
Storm.
Ward.
Evolved
7
7
(Same as the unevolved form.)
Terra Finis
Trait -
Fanfare: Put a random follower that originally costs at least 9 play points from your deck into your hand. Recover 6 play points.
At the start of your opponent's turn, if there are any allied followers that originally cost at least 9 play points in play, destroy all enemy cards and this amulet.
Flame and Glass, Duality
Trait -
Unevolved
6
6
Fusion: Harnessed Flame or Harnessed Glass
----------
Storm.
Fanfare: If this card is fused with at least 1 card, destroy all enemy cards. Then, if it's fused with both a Harnessed Flame and Harnessed Glass, recover 6 play points.
Evolved
8
8
(Same as the unevolved form, excluding Fanfare.)
Warden of Recurrence
Trait Condemned
Unevolved
4
4
Whenever you play a Condemned follower or non-follower card, subtract 1 from the cost of this card.
----------
Fanfare: Banish a card from your hand and put a copy of it into your deck. Put a random non-follower card from your deck into your hand.
Evolved
6
6
Zerael, Regent of Rebirth
Trait Condemned
Unevolved
9
9
Invocation: At the end of your turn, if you've played cards that originally cost 1, 2, 3, 4, 5, 6, 7, and 8 play points this match, give this follower the following effect and invoke it - Reduce damage to this follower to 0. Then, banish all Zerael, Regent of Rebirths from your deck.
----------
Not affected by other cards' effects, except for those that change this card's attack or defense.
Evolved
18
9
(Same as the unevolved form.)
Ultimate Bahamut
Trait -
Unevolved
13
13
Accelerate (5): Deal 3 damage to a random enemy follower. Put an Ultimate Bahamut into your deck. Recover 4 play points.
----------
Invocation: At the end of your turn, if you've used at least 50 play points this match, invoke this card. Then, banish cards from your opponent's deck until there are 5 cards left.
----------
Fanfare: Destroy all enemy cards.
Evolved
15
15