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Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
21st~25th

Clear

Cost

Clear

Type

Clear

Rarity

Clear
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Attack

Defense

Trait

Ability
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Card Text
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Paradise Vanguard
Paradise Vanguard

Paradise Vanguard

Trait: -

Lyria, Azure Maiden
Lyria, Azure Maiden

Lyria, Azure Maiden

Trait: -

Legendary Fighter
Legendary Fighter

Legendary Fighter

Trait: -

Goblin Fighter
Goblin Fighter

Goblin Fighter

Trait: -

Reize, Spice Cherub
Reize, Spice Cherub

Reize, Spice Cherub

Trait: -

Ephemera, Sword Angel
Ephemera, Sword Angel

Ephemera, Sword Angel

Trait: -

Hnikar, Warring Thunder
Hnikar, Warring Thunder

Hnikar, Warring Thunder

Trait: -

Robogoblin
Robogoblin

Robogoblin

Trait: Machina

Hoverboard Mercenary
Hoverboard Mercenary

Hoverboard Mercenary

Trait: Machina

Unica, Unicorn Maiden
Unica, Unicorn Maiden

Unica, Unicorn Maiden

Trait: -

Apollo
Apollo

Apollo

Trait: -

Sweet-Tooth Sleuth
Sweet-Tooth Sleuth

Sweet-Tooth Sleuth

Trait: -

Paradise Vanguard

Trait -

Paradise Vanguard
Paradise Vanguard

Unevolved

2

2

Evolved

4

4

Evolve: Banish an enemy follower with 1 defense.

Lyria, Azure Maiden

Trait -

Lyria, Azure Maiden
Lyria, Azure Maiden

Unevolved

1

1

Fanfare: The next time damage is dealt to this follower, reduce that damage to 0.
Enhance (8): Put a random Neutral follower that costs at least 7 play points from your deck into your hand. Recover 7 play points.

Evolved

3

3

Legendary Fighter

Trait -

Legendary Fighter
Legendary Fighter

Unevolved

2

2

When another allied follower evolves, gain the ability to attack 2 times per turn.
When you play a spell, gain Bane.
When you play an amulet, gain Rush.
At the start of your turn, gain +8/+8 if this follower has the ability to attack 2 times per turn, Bane, and Rush.

Evolved

4

4

(Same as the unevolved form.)

Goblin Fighter

Trait -

Goblin Fighter
Goblin Fighter

Unevolved

2

1

Fanfare: Randomly put 1 of the following cards into your hand - Goblin or Goblin Leader.

Evolved

4

3

Reize, Spice Cherub

Trait -

Reize, Spice Cherub
Reize, Spice Cherub

Unevolved

2

2

Fanfare: Enhance (4) - Draw a card.

Evolved

4

4

Ephemera, Sword Angel

Trait -

Ephemera, Sword Angel
Ephemera, Sword Angel

Unevolved

3

1

Fanfare: If there are no other allied followers in play, gain Rush.

Evolved

5

3

Evolve: If there are no other allied followers in play, gain +2/+2.

Hnikar, Warring Thunder

Trait -

Hnikar, Warring Thunder
Hnikar, Warring Thunder

Unevolved

2

2

Fanfare: Enhance (5) - Evolve this follower.

Evolved

4

4

Last Words: Deal X damage to a random enemy follower. X equals the number of times that allied followers have evolved this match.

Robogoblin

Trait Machina

Robogoblin
Robogoblin

Unevolved

2

2

Last Words: Put a Repair Mode into your hand.

Evolved

4

4

(Same as the unevolved form.)

Hoverboard Mercenary

Trait Machina

Hoverboard Mercenary
Hoverboard Mercenary

Unevolved

1

2

Fanfare: Put a random Machina card from your deck into your hand.

Evolved

3

4

Unica, Unicorn Maiden

Trait -

Unica, Unicorn Maiden
Unica, Unicorn Maiden

Unevolved

2

2

Strike: Restore 2 defense to your leader.

Evolved

4

4

(Same as the unevolved form.)

Apollo

Trait -

Apollo
Apollo

Unevolved

1

2

Invocation: At the end of your turn, if you have at least 2 play points, no allied cards are in play, and at least 1 enemy card is in play, invoke this card.
----------
Fanfare: Enhance (9) - Gain +7/+7 and Ward.

Evolved

3

4

Sweet-Tooth Sleuth

Trait -

Sweet-Tooth Sleuth
Sweet-Tooth Sleuth

Unevolved

1

3

Fanfare: Put an Investigation into your hand.

Evolved

3

5

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