We've Got a Case!
Trait -
Draw 3 cards. Then deal X damage to an enemy follower. X equals the number of cards in your hand.
Mythcleaver
Trait -
Countdown (3)
Fanfare: Banish an enemy amulet.
At the end of your turn, banish a random enemy follower.
Titanic Showdown
Trait -
Countdown (2)
Fanfare: Put a random follower that originally costs at least 9 play points from your deck into your hand. If any other allied Titanic Showdowns are in play, recover 4 play points and banish this amulet.
Last Words: At the start of your next turn, put 5 random followers that originally cost at least 9 play points from your hand into play.
Athena, Divine Shield
Trait -
Unevolved
6
7
Ward.
Fanfare: Give all other allies the following effect - The next time this ally takes damage, reduce that damage to 0.
Evolved
8
9
(Same as the unevolved form, excluding Fanfare.)
Boom Devil
Trait -
Unevolved
5
5
Fanfare: Deal 5 damage to the enemy leader. If this is your tenth turn or later, deal 5 damage to all enemies instead.
Evolved
7
7
Natur Al'machinus
Trait Mach. / Nat.
Unevolved
6
6
Fusion: Machina or Natura
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Fanfare: Deal X damage to an enemy follower. Put X random Machina or Natura cards from your deck into your hand. If this card is fused with a Machina and Natura card, subtract 3 from their costs. X equals the number of cards fused to this card.
Evolved
8
8
Pureshot Angel
Trait -
Unevolved
6
6
Accelerate (2): Deal 3 damage to a random enemy follower.
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Fanfare: Deal 3 damage to a random enemy follower and then 3 damage to the enemy leader.
Evolved
8
8
Mammoth God's Colosseum
Trait -
Unevolved
8
9
Rush.
Fanfare: Destroy all other followers except a random enemy follower with the highest attack. Then, if at least 4 followers have been destroyed this turn, summon an Imperial Mammoth.
Evolved
10
11
(Same as the unevolved form, excluding Fanfare.)
Lucifer, Fallen Angel
Trait -
Unevolved
6
6
During your turn, when this card is added to your hand from your deck, if X is greater than 0, reveal it and subtract X from its cost. X equals the number of times that allied followers have evolved this match.
During your turn, whenever an allied follower evolves, subtract 1 from the cost of this card.
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Can't be targeted by enemy effects or attacked.
Evolved
8
8
Evolve: Deal 3 damage to all enemies.
Can't be targeted by enemy effects or attacked.
Bahamut, Primeval Dragon
Trait -
Unevolved
12
10
Accelerate (5): Deal 4 damage to all followers. Give your leader the following effect until the end of the turn: Allied followers, spells, and effects deal +1 damage.
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Fanfare: Deal a pool of 12 damage divided between all other followers and the enemy leader. First deal damage to allied followers equal to their defense in the order they came into play. Then do the same for enemy followers. If any damage is left in the pool afterward, deal it to the enemy leader.
Evolved
14
12