Leonidas
Trait Commander
Unevolved
7
8
Last Words: Summon a Leonidas's Resolve.
Evolved
9
10
(Same as the unevolved form.)
Jiraiya
Trait Officer
Unevolved
8
8
Accelerate (2): Change an enemy follower's attack and defense to 1/1.
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Fanfare: Change all enemy followers' attack and defense to 1/1.
Evolved
10
10
Selfless Noble
Trait Commander
Unevolved
9
7
Fanfare: Discard a card from your hand and gain +X/+X. X equals the original cost of the discarded card.
Evolved
11
9
Violent Soldier
Trait Officer
Unevolved
6
9
Accelerate (3): Deal 6 damage to an enemy follower.
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Storm.
Evolved
8
11
(Same as the unevolved form.)
Mythril Golem
Trait -
Unevolved
6
7
Fanfare: Deal 1 damage to all enemy followers.
Spellboost: Deal 1 more.
Evolved
8
9
Daria, Dimensional Witch
Trait -
Unevolved
5
5
Spellboost: Subtract 1 from the cost of this card.
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Fanfare: Banish all cards in your hand. Then draw 5 cards and Spellboost them 5 times.
Evolved
7
7
Daria, Dimensional Witch
Trait -
Unevolved
5
5
Spellboost: Subtract 1 from the cost of this card.
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Fanfare: Banish all cards in your hand. Then draw 5 cards and Spellboost them 5 times.
Evolved
7
7
Chimera
Trait -
Unevolved
4
4
Spellboost: Subtract 1 from the cost of this card.
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Fanfare: Deal 4 damage to an enemy follower.
Evolved
6
6
Wordwielder Ginger
Trait -
Unevolved
4
4
Fanfare: Change the cost of all followers in your hand to 0. Give all allied followers the inability to attack the enemy leader. Give allied followers that come into play the inability to attack the enemy leader (if this card is still in play). Give your leader the following effect: Allied Fanfare effects will not activate. These effects last until the end of the turn.
Evolved
6
6
Giant Chimera
Trait -
Unevolved
6
6
Fanfare: Deal a pool of 3 damage divided between all enemies. (First deal damage to enemy followers equal to their defense in the order they came into play. Then, if any damage is left in the pool, deal it to the enemy leader.)
Spellboost: Deal 1 more damage.
Evolved
8
8
Unbodied Witch
Trait -
Unevolved
4
4
Ward.
Fanfare: Select a card in your hand, and put copies of it into your hand until it is full. (A hand can hold 9 cards.)
At the start of your turn, evolve this follower.
Evolved
6
6
(Doesn't have Ward.)
Strike: Spellboost the cards in your hand 10 times.
Anne, Mysterian Prodigy
Trait Mysteria
Unevolved
4
4
Whenever you play a Mysteria card, subtract 1 from the cost of this card.
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Fanfare: Choose - Put an Anne's Summoning or Anne's Sorcery into your hand.
Evolved
6
6