Fairy Caster
Trait -
Unevolved
3
3
Fanfare: Put 3 Fairies into your hand.
Evolved
5
5
Elf Prophetess
Trait -
Unevolved
4
5
Ward.
Fanfare: Return an allied follower or amulet to your hand.
Evolved
6
7
(Same as the unevolved form, excluding Fanfare.)
Noble Fairy
Trait -
Unevolved
4
4
Fanfare: Change the defense of all enemy followers to 1 if at least 2 other cards were played this turn.
Evolved
6
6
Robin Hood
Trait -
Unevolved
3
6
Whenever an enemy follower attacks, deal 1 damage to it.
Evolved
5
8
(Same as the unevolved form.)
Verdant Steward
Trait -
Unevolved
3
5
Ward.
Last Words: Put 2 Fairies into your hand.
Evolved
5
7
(Same as the unevolved form.)
Crystalia Tia
Trait -
Unevolved
1
1
Fanfare: Summon a Crystalia Eve. Give it Ward and evolve it if at least 2 other cards were played this turn.
Evolved
3
3
Pegasus Elf
Trait -
Unevolved
3
3
Fanfare: Change an enemy follower's defense to 1.
Evolved
4
4
Evolve: Deal 1 damage to an enemy follower.
Lionel, Elf Prince
Trait -
Unevolved
2
2
Fanfare: Select a Forestcraft card in your hand that costs 4 play points or less and change its cost to 0.
Evolved
4
4
Elf of the Gemstones
Trait -
Unevolved
3
4
Whenever another allied follower comes into play, give it Rush.
Evolved
5
6
(Same as the unevolved form.)
Jungle Warden
Trait -
Unevolved
4
5
Ward.
Fanfare: Enhance (10) - Summon a Jungle Warden. Then give all allied Jungle Wardens Storm.
Evolved
6
7
(Same as the unevolved form, excluding Fanfare.)
Ipiria
Trait -
Unevolved
5
4
Fanfare: Gain Ambush until the end of your opponent's turn.
Evolved
7
6
Venus
Trait -
Unevolved
4
5
Fanfare: Put a Harvest Festival into your hand and change its cost to 0.
Evolved
6
7