Mark of the Unkilling
Trait -
Banish an enemy follower with 0 attack or less.
Draw a card.
Enhance (6): Banish any enemy follower instead.
Gift for Bloodkin
Trait -
Deal 1 damage to both leaders.
Summon a Forest Bat for both leaders.
Restless Parish
Trait -
If you have at least 2 play points, Choose: Play this card as a Night Fall or Madness Revealed.
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Countdown (1)
Fanfare: Deal 1 damage to your leader.
Last Words: Draw a card.
Mechanization
Trait -
Choose: Put 2 copies of 2 of the following cards into your deck.
-Analyzing Artifact
-Ancient Artifact
-Mystic Artifact
-Radiant Artifact
Goblin
Trait -
Unevolved
1
2
Evolved
3
4
Steadfast Angel
Trait -
Unevolved
1
1
Ward.
Fanfare: Enhance (4) - Gain +2/+2.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Fount of Angels
Trait -
Countdown (2)
Fanfare: Give +1/+0 to an allied follower until the end of the turn.
Last Words: Draw a card.
Water Fairy
Trait -
Unevolved
1
1
Last Words: Put a Fairy into your hand.
Evolved
3
3
(Same as the unevolved form.)
Tia, Crystalian Noble
Trait -
Unevolved
1
1
Fanfare: Put a Crystalia Eve into your hand and change its cost to 3 if at least 2 other cards were played this turn. Change its cost to 1 instead if at least 4 other cards were played this turn.
Evolved
3
3
Lila, Arborist
Trait -
Unevolved
1
1
Fanfare: Give +1/+1 to another allied follower with at least 4 attack.
Enhance (4): Give +1/+1 to all other allied followers instead.
Evolved
3
3
Robotic Bagworm
Trait Machina
Unevolved
1
1
Fanfare: Until the end of the turn, subtract 1 from the cost of a Machina card (excluding Robotic Bagworm) in your hand.
Evolved
3
3
Nature's Guidance
Trait -
Return an allied follower or amulet to your hand.
Draw a card.