SHADOWVERSE PORTAL
  • News
  • Card List
    • Forestcraft
    • Swordcraft
    • Runecraft
    • Dragoncraft
    • Shadowcraft
    • Bloodcraft
    • Havencraft
    • Portalcraft
    • Neutral
  • Deck Builder
    • Forestcraft
    • Swordcraft
    • Runecraft
    • Dragoncraft
    • Shadowcraft
    • Bloodcraft
    • Havencraft
    • Portalcraft
    • Enter Deck Code
  • Language

    • 日本語
    • English
    • 한국어
    • 繁體中文
    • Français
    • Italiano
    • Deutsch
    • Español
  • Sign In
  • HOME
  • Card List

Card Name

Class

Clear

Format

Card Pack

Throwback
Rotation
12th~16th

Clear

Cost

Clear

Type

Clear

Rarity

Clear
Advanced Search▲

Attack

Defense

Trait

Ability
Include Tokens
Card Text
Reset
123nextlast
Everlasting Castle
Everlasting Castle

Everlasting Castle

Trait: -

Spellbinder's Preparation
Spellbinder's Preparation

Spellbinder's Preparation

Trait: Earth Sigil

Focus
Focus

Focus

Trait: -

Focus
Focus

Focus

Trait: -

Goblin
Goblin

Goblin

Trait: -

Clash of Heroes
Clash of Heroes

Clash of Heroes

Trait: -

Sentry Gate
Sentry Gate

Sentry Gate

Trait: -

Water Fairy
Water Fairy

Water Fairy

Trait: -

Robotic Bagworm
Robotic Bagworm

Robotic Bagworm

Trait: Machina

Whirlwind Rhinoceroach
Whirlwind Rhinoceroach

Whirlwind Rhinoceroach

Trait: -

May, Eager Elf
May, Eager Elf

May, Eager Elf

Trait: -

Crossbow Sniper
Crossbow Sniper

Crossbow Sniper

Trait: -

Everlasting Castle

Trait -

Everlasting Castle
Everlasting Castle

Fanfare: Use X play points to put a random follower that costs X play points from your deck into play. X equals your remaining play points.
At the end of your turn, if it is your tenth turn or later, summon a Steelclad Knight.

Spellbinder's Preparation

Trait Earth Sigil

Spellbinder's Preparation
Spellbinder's Preparation

Last Words: If you have 20 cards or less in your deck, summon a Guardian Golem.

Focus

Trait -

Focus
Focus

Give your leader the following effect: At the end of your turn, if you have at least 1 play point, draw a card. If you have at least 3 play points, draw 2 instead and restore 2 defense to your leader. At the end of your turn, remove this effect.

Focus

Trait -

Focus
Focus

Give your leader the following effect: At the end of your turn, if you have at least 1 play point, draw a card. If you have at least 3 play points, draw 2 instead and restore 2 defense to your leader. At the end of your turn, remove this effect.

Goblin

Trait -

Goblin
Goblin

Unevolved

1

2

Evolved

3

4

Clash of Heroes

Trait -

Clash of Heroes
Clash of Heroes

Select an allied follower and an enemy follower. Deal X damage to the first follower and Y damage to the second follower. X equals the attack of the second follower and Y equals the attack of the first follower.
(Can be played only when both a targetable allied card and enemy card are in play.)

Sentry Gate

Trait -

Sentry Gate
Sentry Gate

Countdown (3)
Fanfare: Enhance (5) - Destroy an enemy follower.
Whenever an enemy follower evolves during your opponent's turn, deal 2 damage to that follower (up to 5 times per turn).

Water Fairy

Trait -

Water Fairy
Water Fairy

Unevolved

1

1

Last Words: Put a Fairy into your hand.

Evolved

3

3

(Same as the unevolved form.)

Robotic Bagworm

Trait Machina

Robotic Bagworm
Robotic Bagworm

Unevolved

1

1

Fanfare: Until the end of the turn, subtract 1 from the cost of a Machina card (excluding Robotic Bagworm) in your hand.

Evolved

3

3

Whirlwind Rhinoceroach

Trait -

Whirlwind Rhinoceroach
Whirlwind Rhinoceroach

Unevolved

1

1

Fanfare: Gain +X/+0. X equals the number of allied Whirlwind Rhinoceroaches you've played this match. If X is at least 5, gain Storm.

Evolved

3

3

At the end of your turn, return this follower to your hand.

May, Eager Elf

Trait -

May, Eager Elf
May, Eager Elf

Unevolved

1

1

Invocation: Whenever you play a card, if it's the fourth card you've played this turn, invoke this card and then return it to your hand.
----------
Fanfare: If at least 4 other cards were played this turn, deal 4 damage to a random enemy follower.

Evolved

3

3

Crossbow Sniper

Trait -

Crossbow Sniper
Crossbow Sniper

Unevolved

1

1

Last Words: Put a Greenwood Guardian into your hand.

Evolved

3

3

(Same as the unevolved form.)

123nextlast
SHADOWVERSE PORTAL
  • News
  • About Shadowverse Portal
  • Shadowverse
  • Terms of Service
  • Privacy Policy
  • Cookie Settings
  • Sign In
  • Contact

© Cygames, Inc.

You're about to delete this deck.

Your changes haven't been saved yet. Please sign in to save your changes.

Sign In

You're about to sign out.

Sign Out

This deck's name is blank. If you don't enter a name, it will be automatically named after the class you're using.

Unlink your account?

Unlink

If you have Shadowverse Portal data linked with this Facebook account, it will be over written. Are you sure you want to proceed?

If you have Shadowverse Portal data linked with this X account, it will be over written. Are you sure you want to proceed?

If you have Shadowverse Portal data linked with this Google account, it will be over written. Are you sure you want to proceed?

Link

All deck slots are full.
Delete an existing deck before you create a new one.

All deck slots are full.
Delete an existing deck before you create a new one.

All deck slots are full.
Delete an existing deck before you create a new one.

All deck slots are full.
Delete an existing deck before you create a new one.

Home Home Home Home

There are no empty slots to save this deck to.
Delete a saved deck, and then try to save this one again.

This deck contains cards that exceed the restricted card limit. Would you like to save the changes you've made anyway?