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Attack

Defense

Trait

Ability
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123nextlast
Revised Experiment
Revised Experiment

Revised Experiment

Trait: -

Supersonic Breakthrough
Supersonic Breakthrough

Supersonic Breakthrough

Trait: -

Supersonic Breakthrough
Supersonic Breakthrough

Supersonic Breakthrough

Trait: -

Iron Hero
Iron Hero

Iron Hero

Trait: -

Young Threadmaster
Young Threadmaster

Young Threadmaster

Trait: -

Young Threadmaster
Young Threadmaster

Young Threadmaster

Trait: -

Wielder of the Cosmos
Wielder of the Cosmos

Wielder of the Cosmos

Trait: -

Tinkering Shopkeeper
Tinkering Shopkeeper

Tinkering Shopkeeper

Trait: Festive

Robopup
Robopup

Robopup

Trait: Artifact

Dual Swords of Longing
Dual Swords of Longing

Dual Swords of Longing

Trait: -

Calamity's Genesis
Calamity's Genesis

Calamity's Genesis

Trait: -

Melody's Return
Melody's Return

Melody's Return

Trait: -

Revised Experiment

Trait -

Revised Experiment
Revised Experiment

Put an Enhanced Puppet into your hand.

Supersonic Breakthrough

Trait -

Supersonic Breakthrough
Supersonic Breakthrough

Give Rush to an allied Portalcraft follower.
Then, if it's an Artifact follower, give it the ability to evolve for 0 evolution points.

Supersonic Breakthrough

Trait -

Supersonic Breakthrough
Supersonic Breakthrough

Give Rush to an allied Portalcraft follower.
Then, if it's an Artifact follower, give it the ability to evolve for 0 evolution points.

Iron Hero

Trait -

Iron Hero
Iron Hero

Unevolved

1

1

Rush.
Fanfare: Enhance (10) - Gain +10/+10.
Last Words: Put an Iron Hero into your deck.

Evolved

3

3

(Same as the unevolved form, excluding Fanfare.)

Young Threadmaster

Trait -

Young Threadmaster
Young Threadmaster

Unevolved

1

1

Fanfare: Put a Puppet into your hand.

Evolved

3

3

Young Threadmaster

Trait -

Young Threadmaster
Young Threadmaster

Unevolved

1

1

Fanfare: Put a Puppet into your hand.

Evolved

3

3

Wielder of the Cosmos

Trait -

Wielder of the Cosmos
Wielder of the Cosmos

Unevolved

1

1

During your turn, when this card is added to your hand from your deck, change its cost to X and reveal it. X equals a random number between 2 and 10.
----------
Fanfare: Change this follower's attack and defense to Y/Y. Y equals the cost of this card.
Fanfare: Randomly activate Y of the following effects.
-Gain Ward.
-Gain Storm.
-Gain Bane.
-Gain the ability to evolve for 0 evolution points.
-Restore 4 defense to your leader.
-Recover 2 play points.
-Deal 3 damage to all other followers.
-Deal 2 damage to the enemy leader.
-Destroy a random enemy follower.
-Draw 2 cards.

Evolved

1

1

Evolve: Banish 10 random cards from your deck. Put 10 Wielder of the Cosmoses into your deck.

Tinkering Shopkeeper

Trait Festive

Tinkering Shopkeeper
Tinkering Shopkeeper

Unevolved

1

1

Fanfare: If at least 10 allied followers have been destroyed this match, restore 2 defense to your leader.
Last Words: Put an Enhanced Puppet into your hand.

Evolved

3

3

(Same as the unevolved form, excluding Fanfare.)

Robopup

Trait Artifact

Robopup
Robopup

Unevolved

1

1

Fanfare: If any other allied followers are in play, destroy 1 and draw a card. If you selected an Artifact follower, evolve this follower.

Evolved

3

1

Dual Swords of Longing

Trait -

Dual Swords of Longing
Dual Swords of Longing

Put a False Slash and True Strike into your hand.
Then, if at least 10 allied followers have been destroyed this match, subtract 1 from their costs.

Calamity's Genesis

Trait -

Calamity's Genesis
Calamity's Genesis

Put 2 Magisterial Dreadnoughts into your deck.
At the end of your turn, put a random follower that costs at least 5 play points from your deck into your hand.

Melody's Return

Trait -

Melody's Return
Melody's Return

Burial Rite: Put a copy of that follower into your hand.
Then, if at least 10 allied followers have been destroyed this match, put a copy of a random allied 3-play point follower and 4-play point follower destroyed this match into your hand.

123nextlast
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