Marie, Flowery Magician
Trait -
Unevolved
0
1
When you play a spell, evolve this follower.
Evolved
1
2
Once on each of your turns, when you play a spell, deal 2 damage to a random enemy follower.
Superior Contractor
Trait -
Unevolved
1
1
Storm.
Fanfare: If at least 7 allied Stacked cards have been consumed this match, summon a Holy King Lion.
Last Words: Summon a Magic Sediment.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Insight
Trait -
Draw a card.
Insight
Trait -
Draw a card.
Riven Earth
Trait -
If you have more than 20 cards in your deck, destroy an enemy follower that costs 2 play points or less, then banish 2 random cards from your deck.
Otherwise, destroy an enemy follower that costs 4 play points or less.
Guild Assembly
Trait -
If allied followers have evolved at least 3 times this match, draw a card.
Then, if allied followers have evolved at least 5 times, restore 5 defense to your leader.
Then, if allied followers have evolved at least 7 times, give +2/+2 and Rush to all allied followers.
Stone Bullet
Trait -
Deal 2 damage to an enemy follower.
Summon a Magic Sediment.
If the total allied Stack count in play is at least 3 when this card is played, deal 5 damage instead.
Secrets of Onmyodo
Trait -
Spellboost a card with Spellboost in your hand.
Secrets of Onmyodo
Trait -
Spellboost a card with Spellboost in your hand.
Sammy, Wizard's Apprentice
Trait -
Unevolved
2
2
Fanfare: Both players draw a card.
Evolved
4
4
Magical Squirrel
Trait -
Unevolved
1
1
Fanfare: Draw a card. Spellboost the cards in your hand.
Evolved
3
3
Mileka, Celestial Seer
Trait -
Unevolved
2
2
During your turn, if this card is banished from your deck using an effect, put a Mileka, Celestial Seer into your hand.
----------
Ward.
Fanfare: If you have more than 20 cards in your deck, banish 2 random cards from your deck. Otherwise, gain +2/+2.
Evolved
4
4
(Same as the unevolved form, excluding Fanfare.)