Quickblader
Trait Officer
Unevolved
1
1
Storm.
Evolved
3
3
(Same as the unevolved form.)
Ta-G, Katana Unsheathed
Trait Officer
Unevolved
1
1
Storm.
Evolved
3
3
(Same as the unevolved form.)
(This card will be treated as a Quickblader.)
Penguin Guardian
Trait Officer
Unevolved
1
1
Ward.
Fanfare: Put a Greatshield into your hand. Rally (5): Gain +2/+2.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Adherent of Hollowness
Trait Officer
Unevolved
1
1
When you play a Loot card, evolve this follower.
During your turn, whenever another allied follower evolves, randomly put 1 of the following cards into your hand.
-Gilded Blade
-Gilded Goblet
-Gilded Boots
-Gilded Necklace
Evolved
2
2
During your turn, whenever another allied follower evolves, randomly put 1 of the following cards into your hand.
-Gilded Blade
-Gilded Goblet
-Gilded Boots
-Gilded Necklace
Bumpkin Recruit
Trait Officer
Unevolved
1
1
Fanfare: Rally (7) - Gain Rush.
Last Words: Draw a card.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Bumpkin Recruit
Trait Officer
Unevolved
1
1
Fanfare: Rally (7) - Gain Rush.
Last Words: Draw a card.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Kitty Sergeant
Trait Commander
Unevolved
1
1
Fanfare: Enhance (6) - Summon a Castle Guardian and Blitz Lancer.
At the end of your turn, restore 1 defense to all allies.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Brave Vanguard
Trait Officer
Unevolved
1
2
Fanfare: If there is at least 1 enemy follower in play, gain Rush.
Then, if there are at least 3, gain +1/+1 and Bane.
If there are at least 5, gain +2/+2 instead of +1/+1 and then gain the ability to attack 2 times per turn.
Evolved
3
4
Morgenstern Maid
Trait Officer
Unevolved
1
3
Rush.
Fanfare: Deal 2 damage to this follower. Rally (10): Deal 2 damage to all enemy followers.
Evolved
3
5
(Same as the unevolved form, excluding Fanfare.)
Suave Bandit
Trait Officer
Unevolved
1
1
Bane.
Fanfare: Put a Glittering Gold into your hand.
Evolved
3
3
Bane.
Evolve: Put a Glittering Gold into your hand.
Once on each of your turns, when you play a spell, deal 3 damage to a random enemy follower.
Amerro, Spear Knight
Trait Ofcr./Hero.
Unevolved
1
2
Fanfare: If any other allied Heroic followers are in play, gain +1/+0 and Storm.
Evolved
3
4
Evolve: Deal 3 damage to an enemy follower. If any other allied Heroic followers are in play, gain +1/+0.
Amerro, Spear Knight
Trait Ofcr./Hero.
Unevolved
1
2
Fanfare: If any other allied Heroic followers are in play, gain +1/+0 and Storm.
Evolved
3
4
Evolve: Deal 3 damage to an enemy follower. If any other allied Heroic followers are in play, gain +1/+0.