Water Fairy
Trait -
Unevolved
1
1
Last Words: Put a Fairy into your hand.
Evolved
3
3
(Same as the unevolved form.)
Autumn Leaf Man
Trait -
Unevolved
1
2
Fanfare: If at least 2 other cards were played this turn, give all allied followers the following effect until the end of your opponent's turn - Reduce damage from effects to 0.
Evolved
3
4
Precocious Felpurr Kitten
Trait -
Unevolved
1
1
Rush.
Fanfare: If at least 2 other cards were played this turn, draw a card and gain the following effect - The next time this follower takes damage, reduce that damage to 0.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Aqua Fairy
Trait -
Unevolved
1
1
Fanfare and Last Words: Put a Fairy into your hand.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Gerbera Bear
Trait -
Unevolved
1
1
Fanfare: If X is at least 5, gain Storm. X equals the number of times an allied effect has returned 1 or more cards to a player's hand this match.
Last Words: Put a Floral Breeze into your hand.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Budding Initiate
Trait Condemned
Unevolved
1
1
Bane.
Fanfare: If at least 2 other cards were played this turn, put a random Condemned follower from your deck into your hand.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Budding Initiate
Trait Condemned
Unevolved
1
1
Bane.
Fanfare: If at least 2 other cards were played this turn, put a random Condemned follower from your deck into your hand.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Bladebunny
Trait -
Unevolved
1
2
Fanfare: Enhance (5) - Gain +2/+2, recover 2 play points, and evolve this follower.
Evolved
3
4
Strike: Restore 2 defense to your leader.
Fauna Handler
Trait Academic
Unevolved
1
1
Fanfare: If at least 10 allied Forestcraft followers have left play this match, gain Rush.
Last Words: Put a Fairy Funfact into your hand.
Evolved
3
3
(Same as the unevolved form, excluding Fanfare.)
Castelle, Budding Mage
Trait Academic
Unevolved
0
1
Fanfare: Deal 2 damage to an enemy follower.
Fanfare: If at least 10 allied Forestcraft followers have left play this match, put a Verdant Prayer into your hand.
Evolved
2
3
Verdant Protection
Trait -
Give +0/+2 to an allied Forestcraft follower.
Draw a card.
Whirlwind Assault
Trait -
At the end of your turn, if at least 4 cards were played this turn, reveal this card from your deck and put it into your hand (up to 1 copy per turn).
----------
Put a Whirlwind Assault into your deck.
Until the end of the turn, give +X/+0 to an allied Forestcraft follower that costs 1 play point or less.
Then, if X is at least 5, give it Storm.
X equals the number of other Whirlwind Assaults you've played this match.